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NPC Generator

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Advanced [show]


Godfrey Weld, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in earthy colors with a black and brown handkerchief worn on his left side. His tied-back hair is golden. His fierce green eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Flaws: Addict. Bonds: Immigrant, Military, Adventurer. Occupation: Barrister

Voice: Russian accent

Attributes [hide]

Godfrey Weld, Male Human Adept 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 300 gp. Coral (110 gp). Fiery yellow corundum (500 gp).


Social Check DCs


Theodoric Dayton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a hunchback. He wears his blonde hair down. He wears an eyepatch.

Personality: Overbrimming with self-confidence, Theodoric isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the east. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and he feels the way he acts is they only way to get by in the world

Ideals: Entrepeneur, Impeccable, Joker. Flaws: Ugly. Bonds: Immigrant. Occupation: Junk Dealer

Voice: Speaks with squeezed throat

Attributes [hide]

Theodoric Dayton, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)16 (+3) 13 (+1)16 (+3)
Skills Arcana +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Abyssal, Giant, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Everburning torch.


Social Check DCs


Nicholas Marston, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tan leather gloves, a tan jacket, and tight pants. He has styled his white hair well, parting it to the right. His brown eyes dart from person to person.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He misses his home and complains about the freezing weather, even in summer.

History: Nicholas was born in the east. At a young age he loved to build and create. His arcane abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: Human compassion.

Ideals: Persistence, Gifted. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Performer

Voice: Nasally tone

Attributes [hide]

Nicholas Marston, Male Human Commoner 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)12 (+1) 19 (+4)15 (+2)
Skills Deception +5, History +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: 5000 sp.


Social Check DCs


Randal Huxley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is well dressed, constantly wearing a black suit, green shirt, and pastel tie. He wears a broad hat to cover his moderate length golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Randal wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Disciplined, Entrepeneur. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Butcher

Voice: Raspy

Attributes [hide]

Randal Huxley, Male Human Paladin 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 7000 cp.


Social Check DCs


Balimaar Copeland, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket, and carries crossbows. His long white hair is drawn into a two foot long braid. His eyes are a pleasant brown.

Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a rivalry with the Church that dominates his actions; and he desires power and/or immortality

Ideals: Fighting, Optimist. Flaws: Lazy. Bonds: Rich, Adventurer, Religious. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Balimaar Copeland, Male Human Expert 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 45 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)11 (+0) 14 (+2)17 (+3)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs

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