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Advanced [show]


Lewis Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Lewis hails from a village terrorized by brigands. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern

Ideals: Persistence. Flaws: Mundane. Bonds: Job, Enemies, Religious. Occupation: Adventurer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lewis Sutherland, Male Human Monk 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)12 (+1) 9 (-1)10 (+0)
Skills Perception +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 5000 cp.


Social Check DCs


Gilbert Harlow, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is drawn into a tight pony tail with a rose scrunchie. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the north his family was never financially stable. His homeland was ravaged by war and he spent much of his life rebuilding it. He has never given up on his writing dream.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Artistic, Professionalism. Flaws: PTSD. Bonds: Attractive, Poor, Family. Occupation: Stableman

Voice: Slow speaker

Attributes [hide]

Gilbert Harlow, Male Human Warlock 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)15 (+2) 15 (+2)13 (+1)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Terran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 200 gp. Violet garnet (900 gp).


Social Check DCs


Everard Dudley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, typically a more casual-formal manner. His golden hair is braided into rings. He wears large thick round spectacles.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with a lost civilization.

History: He was born at the edge of vast desert. His family was turned out during the war. He and his family wandered south to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Antagonistic, PTSD. Bonds: Attractive, Adventurer, Nature. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

Everard Dudley, Male Human Aristocrat 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)12 (+1) 9 (-1)7 (-2)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Cooper, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the north to a Doctor, Theodoric learned a great deal about his mother's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Doctor job now, and dutifully fulfills any obligations he has.

Motivation: Retire the richest man in the north; and wants to open a new tavern

Ideals: Optimist, Entrepeneur. Flaws: Impulsive. Bonds: Job, Religious. Occupation: Doctor

Voice: Pirate accent

Attributes [hide]

Theodoric Cooper, Male Human Rogue 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 11 (+0)9 (-1) 11 (+0)16 (+3)
Skills Investigation +1, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: Deep blue spinel (300 gp).


Social Check DCs


Alex Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears brown painted combat armor at almost all times. He keeps his white hair in a pixie cut. He has a dull look in his green eyes.

Personality: He is almost excessively polite to everyone, even when angry. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Alex hails from a village terrorized by gnolls. His parents enrolled him in a Aristocrat school at a young age so that he could practice his necromantic talents. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants to meet his childhood hero; and someone believes him a fraud

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Enemies. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Alex Ramsay, Male Human Aristocrat 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 14 (+2)14 (+2) 8 (-1)6 (-2)
Skills History +5, Persuasion +1
Senses Passive Perception 9
Languages Common, Terran, Druidic
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2

Possessions: 60 pp.


Social Check DCs

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