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NPC Generator

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Advanced [show]


Wymar Woods, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tattered old clothes. He has no hair. His eyes are amber and he is always smoking a pipe.

Personality: A deeply religious man he believes everything happens for a reason. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the east, but his parents moved at a very young age to the north. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new server responsibilities is difficult

Ideals: Logical. Flaws: Ugly. Bonds: Religious, Immigrant, Job. Occupation: Server

Voice: Speaks with a cold

Attributes [hide]

Wymar Woods, Male Human Cleric 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common, Infernal, Ignan
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 70 pp.


Social Check DCs


Geoffrey Dryden, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally well dressed albeit a few years behind the times. His tied-back hair is brown. He is very pretty but has cold, dead eyes.

Personality: He is very quiet and rarely speaks above a whisper. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He comes from a rich southern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy.

Flaws: Shy. Bonds: Attractive, Immigrant, Rich, Job. Occupation: Painter

Voice: Old thin voice

Attributes [hide]

Geoffrey Dryden, Male Human Sorcerer 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)15 (+2) 15 (+2)9 (-1)
Skills Investigation +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Robert Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a white handlebar mustache and slicked back white hair. His gray eyes are passionate and lively.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the south to a Bellfounder, Robert learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He is searching for what he claims is his rightful reward.

Motivation: Further expansion of business; and to reunite with his old friends

Ideals: Entrepeneur, Optimist. Bonds: Has a crush, Adventurer, Job. Occupation: Bellfounder

Voice: Pirate accent

Attributes [hide]

Robert Staurheim, Male Human Sorcerer 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)17 (+3) 14 (+2)17 (+3)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Giant, Druidic, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Hugh Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. He wears a wide-brimmed hat to cover his moderate length silver hair. He has a dull look in his amber eyes.

Personality: He is very quiet and rarely speaks above a whisper. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk.

Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Roofer

Voice: Laughs frequently while speaking

Attributes [hide]

Hugh Mitchell, Male Human Warrior 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)13 (+1) 9 (-1)17 (+3)
Skills Nature +4, Survival +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30000 cp. Jet (160 gp).


Social Check DCs


Alex Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears bulky yellow painted plate armor. He has a slight overbite and is overall scrawny. He has moderate length blonde hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: When he was but 8 years old his parents immigrated from the south. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 6 years.

Motivation: He is unsatisfied with his job; and to share knowledge with the world

Ideals: Gifted, Logical. Bonds: Job, Immigrant. Occupation: Mason

Voice: growls and snarls, animalistic

Attributes [hide]

Alex Lindsay, Male Human Rogue 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp.


Social Check DCs

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