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Advanced [show]


Solomon Mitchell, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His left leg appears badly burned and disfigured. His golden hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he acts the brute, he is far gentler than he would appear. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Solomon was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Solomon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Bonds: Poor, Religious, Adventurer. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Solomon Mitchell, Male Human Aristocrat 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)10 (+0) 14 (+2)18 (+4)
Skills Perception +5, Performance +7
Senses Passive Perception 17
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Clinton, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt, and sports empty pouches on his belt. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are hazel and beady.

Personality: Theobald is depressed about a lot of things. He tends to be a nihilist. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born several months after his mother was called into army service. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Military, Enemies. Occupation: Spy

Voice: Thin and wheezing

Attributes [hide]

Theobald Clinton, Male Human Aristocrat 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills Athletics +2, Performance +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +5

Possessions: 200 gp. Fiery yellow corundum (1400 gp).


Social Check DCs


Wymar Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting violet shirt and pants. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Wymar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a white middle class family as the only child. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: To pay off his debts; and he has money and likes to spend it

Flaws: Antagonistic, Hedonist, Mundane. Bonds: Rich, Debt. Occupation: Fletcher

Voice: Creaky witch voice

Attributes [hide]

Wymar Garfield, Male Human Warlock 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 20 pp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp). Solid gold idol (300 gp). 1 Minor magic item.


Social Check DCs


Henry Byron, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears skinny pants and wears a tan and white robe with the hood down. He has a small bristly mustache and wavy golden hair. His eyes are blue and catlike.

Personality: He is mildly Human supremacist, though he does not identify as such. He never wears the same outfit twice, unless he absolutely has to.

History: He was born at the edge of vast plains. His childhood dream was to be a Shoemaker, but he was a colossal failure. He inherited the family business which he has now maintained for 12 years.

Motivation: Revenge; and wants to open a new tavern

Ideals: Artistic. Flaws: Racist. Bonds: Nature, Job, Enemies. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Henry Byron, Male Human Sorcerer 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 20 pp.


Social Check DCs


Theodoric Emsworth, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. His brown hair is lengthy. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of southern immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Rich, Immigrant. Occupation: Weaver

Voice: Hard of hearing, loud

Attributes [hide]

Theodoric Emsworth, Male Human Aristocrat 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)6 (-2) 11 (+0)12 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 25000 cp.


Social Check DCs

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