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NPC Generator

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Advanced [show]


Everard Clive, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. His black hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He plays an instrument quite well.

History: Everard lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal singing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Enemies, Family. Occupation: Interpreter

Voice: Breathy voice

Attributes [hide]

Everard Clive, Male Human Monk 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)16 (+3) 9 (-1)17 (+3)
Skills Intimidation +6
Senses Passive Perception 9
Languages Common, Orc, Gnoll, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. 1 Breastplate.


Social Check DCs


Clerebold Dayton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is renowned for his bright black suits and hats. His golden hair is cut jaggedly and amateurishly. His fierce gray eyes like to dwell on things.

Personality: He is irascible and easily irritated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the east to a Junk Dealer, Clerebold learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He inherited the family business which he has now maintained for 11 years.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Job, Enemies. Occupation: Junk Dealer

Voice: Cold and demanding tone

Attributes [hide]

Clerebold Dayton, Male Human Adept 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)11 (+0) 16 (+3)13 (+1)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Branson, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His hair is golden and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Overbrimming with self-confidence, Adelard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adelard is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Justice. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Laborer

Voice: Stutters

Attributes [hide]

Adelard Branson, Male Human Aristocrat 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)15 (+2) 11 (+0)16 (+3)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Odo Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and his gloved hand is found clutching a warhammer. His hair, while still mostly white, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Odo was raised in a hard working conservative environment. A gifted student he started as a Animal Trainer, but he got bored and became a Ruler. He hasn't been sleeping well lately.

Motivation: Many orcs want him driven away; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Enemies, Job. Occupation: Ruler

Voice: Middle-eastern accent

Attributes [hide]

Odo Bradshaw, Male Human Warlock 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)16 (+3) 13 (+1)9 (-1)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 26000 cp. 1 Minor magic item.


Social Check DCs


Trey Hamilton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He keeps his golden hair in a pixie cut. He has a dull look in his hazel eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Body Guard job and began his own company from there.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new body guard responsibilities is difficult

Flaws: Ugly, Depressed. Bonds: Adventurer, Religious, Job. Occupation: Body Guard

Voice: Aggressive tone

Attributes [hide]

Trey Hamilton, Male Human Expert 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)14 (+2) 10 (+0)18 (+4)
Skills Survival +3
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs

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