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NPC Generator

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Advanced [show]


Dustin Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. He has done his best to style his red hair to look like a famous performer. His eyes are brown and he is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Engraver arts, while his mother instructed him in etiquette, music and courtly manner. Dustin was born on a far southern desert where he grew up under the tutelage of his father, an expert Engraver. He now mingles about in high society.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Insomniac, Fearful. Bonds: Rich, Immigrant, Adventurer. Occupation: Engraver

Voice: pre-pubescent

Attributes [hide]

Dustin Wordsworth, Male Human Warrior 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 12 (+1)17 (+3)
Skills History +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Don Acton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. He wears his auburn hair up in a very large beehive style do. His eyes are hazel and catlike.

Personality: Don hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He was granted divine powers by his dying brother.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Artistic, Gifted. Flaws: Impulsive. Bonds: Rich. Occupation: Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Don Acton, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 8 (-1)9 (-1) 6 (-2)7 (-2)
Skills Animal Handling +1, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. 1 Masterwork Common Melee.


Social Check DCs


Chad Enfield, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of strength around his neck, and a morningstar on his belt. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. He would rather hide behind his crafts than deal with other people.

History: A powerful brothel owner made him what he is. He was an athlete and attended two major summer competitions. He never won. He has never given up on his painting dream.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Artistic. Flaws: Shy. Bonds: Mentor. Occupation: Bather

Voice: Timid voice

Attributes [hide]

Chad Enfield, Male Human Monk 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 12 (+1)7 (-2)
Skills Insight +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. Jade (130 gp). 1 Minor magic item.


Social Check DCs


Guy Braxton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing colorful clothing, dressed as a Locksmith. His brown hair is drawn into a tight pony tail with a cross scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born the only child of a wealthy merchant. His father was a mechanic, and taught him how to fix just about anything. He has been a successful dealer in antiques buying low and selling high.

Motivation: His spouse's relatives view him with great suspicion; and a deep hatred of drow

Ideals: Entrepeneur, Persistence. Bonds: Attractive, Enemies, Adventurer, Family. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Guy Braxton, Male Human Rogue 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)13 (+1) 11 (+0)9 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Gerard Barney, Male Human [Permalink]

Personal [hide]

Description: A 5'9" southern man, he has the majority of his body covered in plate. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with a lost civilization.

History: Born in the south his family was never financially stable. In his 17th year, his parents were killed by a dire rats raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Gerard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to reunite with his old friends

Flaws: Terse. Bonds: Adventurer, Poor, Enemies. Occupation: Tailor

Voice: High pitched, excited

Attributes [hide]

Gerard Barney, Male Human Bard 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)13 (+1) 6 (-2)15 (+2)
Skills Nature +3, Survival +0
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 2500 sp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs

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