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NPC Generator

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Advanced [show]


Thomas Roscoe, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He has a large blue mantle and cape that has been intricately interwoven into his grey robe. He has moderate length white hair. He has several tiny amber earrings on each ear.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with a lost civilization.

History: He comes from a rich western family. He has had some formal writing training, and achieved minor success. He now mingles about in high society.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Rich, Adventurer. Occupation: Bellfounder

Voice: Speaks with lips pursed

Attributes [hide]

Thomas Roscoe, Male Human Rogue 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 18 (+4)13 (+1) 10 (+0)10 (+0)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: Silver pearl (110 gp). Fiery yellow corundum (800 gp). White opal (800 gp). Sardonyx (50 gp).


Social Check DCs


Roland Spalding, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He usually wears his tan robe and has his crossbow always slung over his shoulder. He is an epitome of beauty. He has styled his red hair well, parting it to the left. His skin is flawless and his green eyes scan people very quickly.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A powerful wizard made him what he is. A freak accident while working with his Bellfounder father left him crippled. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and to unite with his brother

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Family, Mentor. Occupation: Assassin

Voice: High pitched, excited

Attributes [hide]

Roland Spalding, Male Human Warrior 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Charles Preston, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. His silver hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age his mother died while driving off some drow. His father being the stubborn sort decided to stay and helped train him in axe use. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern

Ideals: Fighting. Bonds: Job, Immigrant, Enemies. Occupation: Adventurer

Voice: Jittery and nervous

Attributes [hide]

Charles Preston, Male Human Fighter 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)9 (-1) 15 (+2)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Simon Langdon, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He carries with him a set of hand crossbows on his belt, each one with a aquamarine on the hilt. He sports a flattop hair cut. His eyes are brown and beady.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also is a firm believer in the manly ideal.

History: He was born to loving parents in a slum to the north. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Persistence. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Unemployed

Voice: Hissing voice

Attributes [hide]

Simon Langdon, Male Human Warrior 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)7 (-2) 11 (+0)14 (+2)
Skills Investigation +0, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Arnold Weld, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears silk and lounges about seductively. His hair is brown and very short. His gray eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Arnold was born in the east. At a young age he loved to build and create. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Arnold began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by goblins. Arnold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: A deep hatred of goblins.

Ideals: Joker, Persistence, Entrepeneur. Bonds: Attractive, Enemies. Occupation: Apothecary

Voice: Low range voice

Attributes [hide]

Arnold Weld, Male Human Warrior 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)8 (-1) 13 (+1)11 (+0)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Darkwood Shield.


Social Check DCs

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