Adelard Law, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with feathered hat. He has relatively light skin and is very physically imposing due to his abundance of muscles. He is bald on top and has large blonde tufts of hair around his ears. His thin eyebrows rest above his beady violet eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy and tries to find solutions quickly.
History: The child of a Barber, who enjoyed hunting, Adelard was taken on many hunting expeditions. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To settle down with his crush.
Ideals: Joker. Flaws: Ugly, Lazy, Insane. Bonds: Nature. Occupation: Armorer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 25 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Bloodstone (60 gp).
Dustin Webley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a lot of dark rich colors, with gold accents. His black hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a great chef.
History: He got into the Dilettante business at a young age. Through the years after Dustin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Dustin's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Dustin and his spouse have recently divorced.
Motivation: He is unsatisfied with his job.
Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Dilettante
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 8 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +2
Possessions: 400 gp. Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wymar Walcott, Male Human [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, he is an attractive figure. He likes to wear violet tank tops with pastel pants. With bright auburn hair and a scraggly beard. He wears crescent spectacles with a black brim.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Further he is a bit of a stoner and is frequently out of it.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Someone believes him a fraud; and he has a rivalry with the church that dominates his actions
Ideals: Justice. Flaws: Addict. Bonds: Attractive, Religious, Enemies. Occupation: Roofer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
Possessions: 80 pp. 1 Minor magic item.
Norman Branson, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is black and curly. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. After a long history of fighting, Norman and his spouse have recently divorced.
Motivation: Wants to raise his children well.
Flaws: Ugly, Antagonistic, Insane. Bonds: Poor, Family. Occupation: Healer
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 8 (-1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic, Druidic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp. Banded agate (9 gp). Amethyst (50 gp). Chrysoberyl (50 gp). Silver pearl (50 gp).
Diggory Conway, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'3" and wears a robe, a symbol of magic around his neck, and a ceremonial dagger on his belt. His white hair has been sun bleached extensively. His green eyes dart from person to person to random spaces in the air.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Further he is a bit of a stoner and is frequently out of it.
History: Diggory was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Junk Dealer job and began his own company from there.
Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Family, Job. Occupation: Junk Dealer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp. Brown-green garnet (60 gp). 1 Breastplate. 1 Full Plate. 1 Full Plate. 1 Masterwork studded leather.
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