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Advanced [show]


Thomas England, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. His hair is white, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Thomas was born with his father's beautiful face. A freak accident while working with his Miller father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To find somewhere to settle down.

Ideals: Passionate. Flaws: Impulsive, Disease. Bonds: Attractive, Poor. Occupation: Apothecary

Voice: Can't modulate volume

Attributes [hide]

Thomas England, Male Human Cleric 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)17 (+3) 14 (+2)14 (+2)
Skills Animal Handling +4, History +5
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 3000 cp. Blue quartz (6 gp). Hematite (6 gp). Deep blue spinel (600 gp). 1 Minor magic item.


Social Check DCs


Anselm Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears suspenders and blue workpants. His shirt is white, and he wears a heavy blue leather apron most of the time. His red hair is cut jaggedly and amateurishly. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a small toy that he constantly fidgets with.

History: Born to a Mayor, his mother struggled to pay the bills. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic, Addict. Bonds: Poor, Attractive, Religious. Occupation: Slave Trader

Voice: High pitched, excited

Attributes [hide]

Anselm Cumberbatch, Male Human Monk 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)11 (+0) 12 (+1)17 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: Red spinel (50 gp). Deep green spinel (50 gp). Moonstone (60 gp).


Social Check DCs


Bertram Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. He wears his brown hair down. His eyes are amber and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has all his life been fascinated with painting.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: He desires power and/or immortality; and he's in love

Ideals: Passionate, Artistic. Flaws: PTSD. Bonds: Adventurer, Has a crush. Occupation: Farmer

Voice: Laughs frequently while speaking

Attributes [hide]

Bertram Tyndall, Male Human Ranger 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Acrobatics +7, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1100 gp. Gold music box (2000 gp). 1 Minor magic item.


Social Check DCs


Anselm Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is physically well-built. His hair, while still mostly blonde, has prominent grey streaks. His thin eyebrows rest above his beady hazel eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the west to a Servant, Anselm learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Anselm took refuge in the large cave and found the beat up falchion and armor he uses now. He now spends his time doing works of charity.

Motivation: Further expansion of business.

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Servant

Voice: Gruff and masculine

Attributes [hide]

Anselm Ansley, Male Human Ranger 9
Medium (5'0") Human, Chaotic Good (CR 9)
Armor Class 9
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 12 (+1)8 (-1) 13 (+1)8 (-1)
Skills Athletics +0, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 3d4-3, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Paxton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His red hair, when down, is lengthy. He has several tiny topaz earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a ruthless business man, a trait he acquired from his father.

History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he has money and likes to spend it

Ideals: Athletic, Entrepeneur. Flaws: Selfish, Disease. Bonds: Rich. Occupation: Sculptor

Voice: Hollow voice

Attributes [hide]

Aldous Paxton, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)10 (+0) 16 (+3)11 (+0)
Skills History +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp. 1 Silk rope.


Social Check DCs

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