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Advanced [show]


Bertram Brady, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of bows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His auburn hair is smooth and relatively long. His green eyes peer out from beneath his deerstalker tan hat.

Personality: Prone to second guessing himself, he comes off as nervous. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in a small plains village. Through the years after Bertram was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Bertram's mother didn't care for him much, and the feeling was mutual. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Actor again; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Nature, Job. Occupation: Animal Trainer

Voice: Speaks with back of mouth

Attributes [hide]

Bertram Brady, Male Human Sorcerer 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)10 (+0) 17 (+3)12 (+1)
Skills Intimidation +3, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 22000 cp. Star ruby (1000 gp).


Social Check DCs


Dean Watson, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a moderate pudge and is not very fit. With a patchy auburn beard and wild auburn hair. His eyes are likewise violet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Dean lived on a farm with his father, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered singing. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: To unite with his brother.

Ideals: Opinionated, Artistic. Bonds: Family, Job. Occupation: Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Dean Watson, Male Human Warlock 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)11 (+0) 7 (-2)13 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 15000 cp. Chrysoprase (40 gp). Freshwater pearl (12 gp). Freshwater pearl (12 gp).


Social Check DCs


John Ryley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long silver hair is drawn into a two foot long braid. His eyes are green and he is always smoking a pipe.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his absent mother; and to get a good night's sleep

Ideals: Justice. Flaws: Disease, Insomniac. Bonds: Poor, Family. Occupation: Spice Merchant

Voice: Switch between two voices

Attributes [hide]

John Ryley, Male Human Monk 9
Medium (5'0") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)8 (-1) 11 (+0)10 (+0)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +3

Possessions: 800 gp. Silver comb with moonstones (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). 1 Minor magic item.


Social Check DCs


Alex Graham, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is typically in his Bellfounder uniform. He sports a long red beard, and similarly colored long hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has set out to sabotage the competition.

Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions

Ideals: Opinionated. Flaws: Addict, Insane. Bonds: Job, Religious. Occupation: Bellfounder

Voice: Whispers

Attributes [hide]

Alex Graham, Male Human Adept 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)16 (+3) 6 (-2)11 (+0)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 8
Languages Common, Halfling, Celestial, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. Eye agate (9 gp). Alexandrite (200 gp). Obsidian (9 gp). 1 Minor magic item.


Social Check DCs


Gomory Dalton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with black pants. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a card on it. He wears his white hair down. His skin is flawless and his brown eyes scan people very quickly.

Personality: He likes to make people angry or surprised. He is a ruthless business man, a trait he acquired from his father.

History: He was born in the west, but his parents moved at a very young age to the south. He was taken from his home at a very young age. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Slave. Occupation: Bather

Voice: Speaks with back of mouth

Attributes [hide]

Gomory Dalton, Male Human Expert 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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