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NPC Generator

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Advanced [show]


Geoffrey Morton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. His whole body is exceptionally muscular. His hair is chestnut and curly. His eyes are a pleasant gray.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy and tries to find solutions quickly.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day

Ideals: Artistic. Flaws: Antagonistic, Lazy. Bonds: Immigrant, Mentor. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Geoffrey Morton, Male Human Ranger 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. Red garnet (120 gp). 1 Masterwork manacles. 1 Healer’s kit.


Social Check DCs


Balimaar Atherton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tan collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. He wears his red hair down. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a white middle class family as the only child. His father took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.

Motivation: He seems to be bored by most things.

Flaws: Ugly, Mundane, Disease. Bonds: Rich, Nature. Occupation: Merchant

Voice: Soft and melodious

Attributes [hide]

Balimaar Atherton, Male Human Rogue 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 9 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)10 (+0) 12 (+1)9 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 20000 cp. Red spinel (110 gp). Fire opal (700 gp). Eye agate (9 gp). Bloodstone (20 gp).


Social Check DCs


Richard England, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a grey tunic with green highlights, and long black pants that bunch up around his shoes. His clothes are grease stained in places. With a patchy chestnut beard and wild chestnut hair. His thin eyebrows rest above his beady brown eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his mother. Cursed with unlife at a very young age, Richard has worked very hard to control his curse. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Military. Occupation: Locksmith

Voice: Pronounces O like U

Attributes [hide]

Richard England, Male Human Expert 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)11 (+0) 8 (-1)11 (+0)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kyle Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is greying and his face has many wrinkles. His eyes are hazel and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Artistic, Fighting. Flaws: Sensitive. Bonds: Attractive, Family. Occupation: Butcher

Voice: Ums and uhs a lot

Attributes [hide]

Kyle Hadleigh, Male Human Commoner 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)12 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 13000 cp. 1 Darkwood Shield. 1 Darkwood Shield.


Social Check DCs


Manfred Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is lengthy. This amber eyed northerner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new slave trader responsibilities is difficult

Flaws: Shy, Impulsive. Bonds: Rich, Immigrant, Job. Occupation: Slave Trader

Voice: Sighs a lot, exhausted

Attributes [hide]

Manfred Cooper, Male Human Paladin 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 29 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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