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NPC Generator

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Advanced [show]


Heward Rutherford, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses in tan turtlenecks beneath a grey coat with white slacks and is in decent physical shape. He has moderate length chestnut hair. His eyes are a pleasant brown.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Further he is a bit of a stoner and is frequently out of it.

History: The child of a Knight, who enjoyed hunting, Heward was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He was always very intelligent and has formed a secret society of philosophers.

Motivation: An old rival family wants him found; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Addict, Secretive. Bonds: Nature, Family. Occupation: Farmer

Voice: Sore throat, cough

Attributes [hide]

Heward Rutherford, Male Human Sorcerer 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)9 (-1) 6 (-2)15 (+2)
Skills Animal Handling +0, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Robert Barclay, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this northern man is wearing a long, blue cloak. His auburn hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is skeptical of what others tell him and is slow to trust.

History: His father raised him in a mountain cabin. Through the years after Robert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Robert's mother didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Attractive, Nature, Enemies. Occupation: Miller

Voice: Slow speaker

Attributes [hide]

Robert Barclay, Male Human Expert 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)6 (-2) 10 (+0)11 (+0)
Skills Acrobatics +5, History +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 400 gp. 1 Everburning torch.


Social Check DCs


Gunter Deighton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. His white hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Attractive, Poor, Job. Occupation: Carpenter

Voice: Soft and mumbly

Attributes [hide]

Gunter Deighton, Male Human Warlock 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 5000 sp.


Social Check DCs


Patrick Browning, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears bulky violet painted plate armor. He is tall, broad shouldered and powerfully built. He keeps his golden hair in a flapper bob. His eyes are likewise blue. His teeth are white and perfect.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Patrick was born with his mother's beautiful face. His mother was a mechanic, and taught him how to fix just about anything. He's since become an addict/alcoholic.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Persistence. Flaws: Shy, Addict. Bonds: Attractive. Occupation: Crown-heir

Voice: Sighs a lot, exhausted

Attributes [hide]

Patrick Browning, Male Human Rogue 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)17 (+3) 13 (+1)16 (+3)
Skills Investigation +6, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: Red spinel (40 gp). Moonstone (70 gp). Onyx (70 gp).


Social Check DCs


Norman Adley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Norman was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's in love; and he wants to get laid

Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Poor, Adventurer. Occupation: Animal Trainer

Voice: Old thin voice

Attributes [hide]

Norman Adley, Male Human Monk 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)13 (+1) 15 (+2)10 (+0)
Skills History +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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