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Advanced [show]


Hugh Clapham, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown armored body suit, with a simple grey line shooting up and back down. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is witty, but his monotone delivery comes off as unnerving His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Joker. Flaws: Addict. Bonds: Immigrant, Family. Occupation: Courier

Voice: Soft and mumbly

Attributes [hide]

Hugh Clapham, Male Human Barbarian 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 46 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 13 (+1)18 (+4)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Sapphire pendant on gold chain (600 gp). 1 Minor magic item.


Social Check DCs


Clerebold Conway, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and is wearing the road beaten gear of a warrior. He is bald on top and has large silver tufts of hair around his ears. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Clerebold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and someone believes him a fraud

Ideals: Fighting, Artistic. Flaws: Ugly, Disease. Bonds: Enemies, Rich. Occupation: Sage

Voice: Pronounces difficult words wrong

Attributes [hide]

Clerebold Conway, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Jocelyn Bing, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears brown painted combat armor at almost all times. His blonde hair has been sun bleached extensively. He has hazel eyes and a brown hat with a red feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Disease, Racist. Bonds: Guardian, Job. Occupation: Mercenary

Voice: Speaks like tongue is numb

Attributes [hide]

Jocelyn Bing, Male Human Adept 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)12 (+1) 13 (+1)11 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 9000 cp. Sardonyx (30 gp). Carnelian (30 gp). Red garnet (40 gp). 1 Minor magic item.


Social Check DCs


Solomon Milton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tattered old clothes. His black hair is lengthy and is close to two feet long. His green eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a habit of throwing himself into exceedingly dangerous situations.

History: Sold as a small child to a wizard, Solomon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he feels that his past leaves him morally obligated to help

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Mentor. Occupation: Sailor

Voice: Eastern European accent

Attributes [hide]

Solomon Milton, Male Human Warlock 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)7 (-2) 11 (+0)11 (+0)
Skills Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp.


Social Check DCs


Adelard Tatum, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet and catlike.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a minor phobia of water and hates getting wet.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's looking for his big break; and he feels threatened by others

Ideals: Gifted. Flaws: Fearful, Antagonistic. Bonds: Guardian, Adventurer. Occupation: Bounty Hunter

Voice: Indian accent

Attributes [hide]

Adelard Tatum, Male Human Cleric 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)10 (+0) 10 (+0)16 (+3)
Skills History +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp.


Social Check DCs

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