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Advanced [show]


Cory Abram, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the east. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He left for the east, certain he would find work there.

Motivation: Someone believes him a fraud.

Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Immigrant, Enemies. Occupation: Shoemaker

Voice: American accent

Attributes [hide]

Cory Abram, Male Human Cleric 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +5, History +4
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. 1 Silver holy symbol. 1 Superior lock.


Social Check DCs


Aldous Gresham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and has the majority of his body covered in plate. He wears his red hair up. He is baby faced.

Personality: He exudes charisma. He is a tour de force of persuasion. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to work out more often.

Ideals: Athletic. Bonds: Attractive, Family, Religious. Occupation: Bowyer

Voice: Dutch accent

Attributes [hide]

Aldous Gresham, Male Human Adept 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 700 sp.


Social Check DCs


Percival Stanford, Male Human [Permalink]

Personal [hide]

Description: An older man who wears violet painted combat armor at almost all times, he is not a threatening figure. His hair is silver, silky, and of moderate length. His green eyes are passionate and lively.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to make almost anything out of random pieces of junk.

History: He comes from a rich southern family. After coming to the age of reason, Percival took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Sensitive. Bonds: Attractive, Rich. Occupation: Laborer

Voice: Sore throat, cough

Attributes [hide]

Percival Stanford, Male Human Wizard 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)17 (+3) 10 (+0)8 (-1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Giant, Sylvan, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 3000 sp.


Social Check DCs


Lance Haley, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with blue and green striped suspenders. He wears various colorful collared shirts. He has a moderate pudge and is not very fit. He has a very tight haircut. He has gray eyes and a brown hat with a blue feather.

Personality: He can speak with the recently deceased. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in the east. His first spouse was a Bricklayer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To prove his worth to the world; and regain custody of his daughter

Ideals: Gifted. Flaws: Impulsive. Bonds: Family, Immigrant, Adventurer. Occupation: Cook

Voice: Ums and uhs a lot

Attributes [hide]

Lance Haley, Male Human Ranger 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 14 (+2)17 (+3) 11 (+0)14 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Terran, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp.


Social Check DCs


John Harrington, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a pastel suit, white shirt, and tan tie. He has a penchant for wearing a ring with an oversized ruby on his right hand. His white hair is cut short. His eyes are a pleasant violet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Flattery will make him almost putty in your hands.

History: The child of a Healer, who enjoyed hunting, John was taken on many hunting expeditions. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Selfish, PTSD. Bonds: Rich, Nature. Occupation: Bricklayer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

John Harrington, Male Human Paladin 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 22 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 6 (-2)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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