Bertram Bradford, Male Human [Permalink]
Personal [hide]
Description: 5'5" and muscular, this western man dresses well, wearing blue shirts, loose pants, and blazers most of the time. His chestnut hair is lengthy. He wears a mask on his face.
Personality: A deeply religious man he believes everything happens for a reason. He works hard and plays hard.
History: Bertram was born in the west. At a young age he loved to build and create. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has achieved small success as a Map Maker.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Persistence. Flaws: Hedonist. Bonds: Attractive, Religious. Occupation: Map Maker
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 48 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Draconic, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 11000 sp.
Nicholas Copeland, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a tan armored body suit, with a simple black line shooting up and back down. His silver hair is drawn into a tight pony tail with a skull scrunchie. He has several tiny amber earrings on each ear.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He is the product a well kept family trust fund and as such has never really known need. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Bonds: Rich, Attractive, Enemies, Family. Occupation: Layabout
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 30000 sp. 1 Minor magic item.
Percival Wakefield, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt, and his gloved hand is found clutching a longsword. His black hair is matted, messy, and big. His amber eyes dart from person to person to random spaces in the air.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A true patriot, Percival would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a Courier, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 5 years.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Flaws: Ugly, Antagonistic. Bonds: Military, Poor, Job. Occupation: Gardener
Voice: Raspy
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 6 (-2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 2000 sp.
Clerebold Easton, Male Human [Permalink]
Personal [hide]
Description: He wears a white costume with the symbols of magic on his torso. With bright silver hair and a scraggly beard. His face is scarred and worn.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Human compassion; and a strong sense of loyalty to human people
Flaws: Ugly, Disease, Shy, Racist. Bonds: Slave. Occupation: Carpenter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 8 (-1) | 13 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 300 gp. 4 Thunderstones.
Theobald Colby, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and yellow, and wears rings and necklaces with large, colorful gems. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is kept up in a ponytail inside a small hat. His eyes, though not visible through his cowl, are violet.
Personality: He is irascible and easily irritated. He believes the world needs to unite to get rid of brigands once and for all.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.
Motivation: To unite with his sister; and several ex partners dislike his way of doing things and want revenge
Flaws: Antagonistic. Bonds: Rich, Enemies, Military, Adventurer, Family. Occupation: Animal Trainer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 15 (+2) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Deep green spinel (120 gp). 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!


