Tim Winterbourne, Male Human [Permalink]
Personal [hide]
Description: A 5'8" eastern man, he dresses in black turtlenecks beneath a blue coat with tan slacks. His hair is brown and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: Tim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Barrister
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. Red garnet (150 gp). Azurite (11 gp). Brown-green garnet (150 gp).
Hubert Myerscough, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses well, typically a more casual-formal manner. His blonde hair is smooth and relatively long. His gray eyes are passionate and lively.
Personality: His tongue was cut out and he uses sign language. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: The child of a Spice Merchant, who enjoyed hunting, Hubert was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.
Motivation: Wants to open a new tavern; and he feels threatened by others
Flaws: Disease, Fearful. Bonds: Attractive, Nature, Job. Occupation: Miller
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 50 pp. Sard (20 gp).
Roger Watson, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears a worn and beaten armor. His clothes are grease stained in places. His silver hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born to a Junk Dealer, his mother struggled to pay the bills. Roger was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Animal Trainer. He moves from town to town, unable to find a place to settle.
Motivation: He would like to get married and retire.
Flaws: Ugly, Selfish, Impulsive. Bonds: Poor, Immigrant. Occupation: Animal Trainer
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
Possessions: 400 gp. 1 Everburning torch.
Hubert Stanford, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a pastel collared shirt and tan pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His hair is silver and curly. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He misses his home and complains about the freezing weather, even in summer.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sculptor arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he is greedy
Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Immigrant, Rich. Occupation: Sculptor
Voice: Raspy
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 19 (+4) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 700 gp. Iolite (40 gp). Aquamarine (500 gp). Moss agate (15 gp).
Frederick Kirby, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a rose on it. He sports a long blonde beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.
Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised in a desert tribe. Frederick was born on a far western desert where he grew up under the tutelage of his mother, an expert Glassblower. He struck the Glassblower job and began his own company from there.
Motivation: To find somewhere to settle down; and to end his boredom
Flaws: Fearful, Mundane. Bonds: Job, Nature, Immigrant. Occupation: Glassblower
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 6 (-2) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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