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NPC Generator

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Advanced [show]


Everard Moreno, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear red clothing when he does not wear armor. His black hair is cut short with large spiked bangs in the front. His blue eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Servant business at a young age. He worked as a nervous Servant and found it very stressful. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Optimist. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Servant

Voice: Timid voice

Attributes [hide]

Everard Moreno, Male Human Cleric 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)9 (-1) 15 (+2)15 (+2)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1200 gp. Banded agate (8 gp). Chrysoprase (50 gp).


Social Check DCs


Ernest Roscoe, Male Human [Permalink]

Personal [hide]

Description: A 5'9" northern man, he wears tight fitting clothing which further accentuates his frame. His golden hair is lengthy. His eyes, though not visible through his cowl, are gray.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to make almost anything out of random pieces of junk.

History: When he was but 6 years old his parents immigrated from the north. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Attractive, Immigrant, Adventurer. Occupation: Dilettante

Voice: Speaks with squeezed throat

Attributes [hide]

Ernest Roscoe, Male Human Warlock 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)10 (+0) 11 (+0)12 (+1)
Skills Nature +2, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. 1 Half-Plate. 1 Breastplate. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Rolf Thackeray, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a large tan jacket. His hair is always cut to a buzz. His brown eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the west to a Engraver, Rolf learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Engraver

Voice: Old thin voice

Attributes [hide]

Rolf Thackeray, Male Human Cleric 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 17 (+3)15 (+2)
Skills Acrobatics +4, Survival +6
Senses Passive Perception 13
Languages Common, Aquan, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears a yellow vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his yellow boots flare out at the collars, and his gloved hand is found clutching a nunchaku. His black hair is drawn into a tight pony tail with a card scrunchie. His brown eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Richard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. Days after completing his studies, news broke out that his hometown was attacked by goblins. Richard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: A need for knowledge about a nearby landmark; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Enemies, Poor, Immigrant, Adventurer. Occupation: Laborer

Voice: Prounounces S like Z

Attributes [hide]

Richard Cumberbatch, Male Human Aristocrat 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)14 (+2) 9 (-1)13 (+1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 2 Acid flasks. 1 Smokesticks.


Social Check DCs


Hunter Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time. He has styled his white hair well, parting it to the left. His thin eyebrows rest above his beady blue eyes.

Personality: Overbrimming with self-confidence, Hunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a font of random trivia from the lore and stories he has discovered

History: He was always a brilliant, if unscrupulous mind. He was an apprentice working in his mother's forge. He has achieved small success as a Detective.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Ideals: Impeccable, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Detective

Voice: Nasally tone

Attributes [hide]

Hunter Garrick, Male Human Barbarian 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 33 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)10 (+0) 11 (+0)9 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 800 gp. Gold and topaz bottle stopper cork (1800 gp). 1 Minor magic item.


Social Check DCs

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