Wymar Upton, Male Human [Permalink]
Personal [hide]
Description: He wears a tan costume with the symbols of his god on his torso, and he perpetually has his kukri ready. His broad hat is riddled with cuts and holes. He wears a mask on his face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born into a rich family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable, Optimist. Flaws: Ugly. Bonds: Rich. Occupation: Roofer
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 44000 sp.
Miles Digby, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a well pressed and immaculate suit (or dress). His silver hair is heavily combed to the right. He has several tiny jet earrings on each ear.
Personality: Miles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Extrovert, Gifted. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Performer
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Druidic, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp. Obsidian (8 gp). Amber (140 gp). Tiger eye turquoise (8 gp).
Ralf Graham, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair, when down, is lengthy. His eyes are likewise brown.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a ruthless business man, a trait he acquired from his mother.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Shepherd mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Bounty Hunter
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Half-Plate. 1 Breastplate.
Chad Charlton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man tends to wear a green poncho over his likewise colored trousers and shirt, and a wedding ring on his left hand. His chestnut hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Chad never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it
Flaws: Disease. Bonds: In love, Attractive, Adventurer, Rich. Occupation: Barber
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 36 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Aquan, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Reynard Blythe, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears tan painted combat armor at almost all times. His whole body is exceptionally muscular. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady gray eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. Through the years after Reynard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Reynard's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military. Occupation: Knight
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 5000 sp. 1 Crowbar.
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