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Advanced [show]


Balimaar Kendall, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. He has moderate length silver hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He struck the Map Maker job and began his own company from there.

Motivation: To be a Mercenary again; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Fighting. Flaws: Ugly, Disease. Bonds: Job. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Balimaar Kendall, Male Human Bard 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)14 (+2) 15 (+2)9 (-1)
Skills Medicine +5, Stealth +6
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Bernard Acton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large green jacket. He has a small bristly mustache and wavy red hair. His fierce violet eyes like to dwell on things.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: He is terrified, and will act out of fear; and money/treasure

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Rich. Occupation: Glassblower

Voice: growls and snarls, animalistic

Attributes [hide]

Bernard Acton, Male Human Rogue 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 15 (+2)6 (-2) 11 (+0)8 (-1)
Skills Performance +1, Sleight of Hand +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Everard Shipley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a tight fitting brown shirt and pants. He keeps his chestnut hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A true patriot, Everard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north.

Ideals: Joker, Entrepeneur. Bonds: Military. Occupation: Fisher

Voice: Spanish accent

Attributes [hide]

Everard Shipley, Male Human Ranger 8
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)12 (+1) 10 (+0)14 (+2)
Skills History +4, Performance +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Tourmaline (110 gp). Blue quartz (6 gp).


Social Check DCs


Conrad Beitz, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. He wears his chestnut hair up. He has gleaming, smiling amber eyes.

Personality: Conrad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Nothing but the best is good enough for him; and he is greedy

Ideals: Artistic, Impeccable. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Blacksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Conrad Beitz, Male Human Expert 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)12 (+1) 6 (-2)12 (+1)
Skills Intimidation +3, Medicine +0
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Amethyst (70 gp).


Social Check DCs


Alex Ramsey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing the road beaten gear of a warrior. He wears his blonde hair up in a very large beehive style do. His eyes are a pleasant brown.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels threatened by others.

Ideals: Fighting, Joker. Flaws: Fearful, Mundane. Bonds: Religious. Occupation: Glassblower

Voice: Draws out vowels

Attributes [hide]

Alex Ramsey, Male Human Rogue 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 6 (-2)8 (-1)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Iolite (40 gp). Blue quartz (14 gp). Rhodochrosite (14 gp). Tiger eye turquoise (14 gp). 1 Chain shirt. 1 Breastplate. 1 Darkwood Shield.


Social Check DCs

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