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NPC Generator

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Advanced [show]


Gunter Braxton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy red hair. This amber eyed easterner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. Around other people he will do his best to conceal his emotions and appear jolly.

History: His mother raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Human people; and he desires power and/or immortality

Flaws: Shy, Racist. Bonds: Attractive, Nature, Adventurer. Occupation: Marshal

Voice: Old thin voice

Attributes [hide]

Gunter Braxton, Male Human Aristocrat 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Manfred Marleigh, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white feathered hat and white clothes. He has dyed his greying black hair a little too much giving a sharp black color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Stoic and calm, he prefers to meditate than take action. He works hard and plays hard.

History: He was born in the west, but his parents moved at a very young age to the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town working and never settling down anywhere, but has fallen for a local Adventurer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Disciplined, Entrepeneur. Flaws: Hedonist. Bonds: Immigrant, Has a crush, Adventurer. Occupation: Shepherd

Voice: Smoker's lung

Attributes [hide]

Manfred Marleigh, Male Human Sorcerer 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)14 (+2) 17 (+3)14 (+2)
Skills Persuasion +5, Stealth +7
Senses Passive Perception 13
Languages Common, Goblin, Giant
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 900 gp. Obsidian (5 gp). 1 Minor magic item.


Social Check DCs


Dustin Crawford, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a violet vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his violet boots flare out at the collars. His hair is cut close to his head. His amber eyes have a joyful gleam in them most of the time.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He would rather hide behind his crafts than deal with other people.

History: The child of southern immigrants he idolized his mother. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Immigrant, Religious. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Dustin Crawford, Male Human Aristocrat 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)13 (+1) 9 (-1)8 (-1)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: Iolite (80 gp). Blue star sapphire (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Skelton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with feathered hat. He wears a feathered hat to cover his moderate length golden hair. His fierce blue eyes like to dwell on things.

Personality: Always inclined to offer people food he seems plenty friendly. He is a bit of a xeno-phobe, disliking non-Humans.

History: Arnold was raised in a hard working conservative environment. He dropped out of school before completing his studies. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Philantrophist, Logical. Flaws: Racist. Bonds: Adventurer, Job. Occupation: Merchant

Voice: Excited and jittery

Attributes [hide]

Arnold Skelton, Male Human Aristocrat 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)8 (-1) 11 (+0)15 (+2)
Skills History +1, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 33000 sp. Deep blue spinel (800 gp). Golden yellow topaz (800 gp).


Social Check DCs


Charles Dryden, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is dressed in earthy colors with a black and tan handkerchief worn on his left side. His red hair, when down, is lengthy. He wears a mask on his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He never wears the same outfit twice, unless he absolutely has to.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Military, Nature. Occupation: Roofer

Voice: Pronounces difficult words wrong

Attributes [hide]

Charles Dryden, Male Human Sorcerer 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp. Freshwater pearl (16 gp). 3 Tanglefoot bags. 2 Antitoxin.


Social Check DCs

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