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NPC Generator

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Advanced [show]


Arnold Marston, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a simple red robe with tan stripes complete with hood. His clothes are grease stained in places. His hair is red and very short. His eyes are violet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is harsh and unforgiving.

History: Born to a Beggar, his mother struggled to pay the bills. Arnold was born on a far northern forest where he grew up under the tutelage of his mother, an expert Herbalist. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: Regain custody of his son; and to unite with his brother

Flaws: Antagonistic. Bonds: Poor, Immigrant, Family, Adventurer. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

Arnold Marston, Male Human Cleric 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 200 gp.


Social Check DCs


Cory Nash, Male Human [Permalink]

Personal [hide]

Description: He sports yellow clothing, slightly heavier than average wear. His moppish brown hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 13 years.

Motivation: He is wracked by social anxiety; and expand his business

Flaws: Fearful. Bonds: Attractive, Slave, Rich, Job. Occupation: Glassblower

Voice: Soft and mumbly

Attributes [hide]

Cory Nash, Male Human Fighter 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 73 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)10 (+0) 11 (+0)10 (+0)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: Smoky quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is renowned for his bright tan suits and hats. His hair, while still mostly auburn, has prominent grey streaks. His eyes are likewise green. His teeth are white and perfect.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: A strong sense of loyalty to Human people.

Ideals: Athletic, Gifted, Artistic. Flaws: Racist. Bonds: Attractive. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Don Tyndall, Male Human Ranger 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)15 (+2) 18 (+4)13 (+1)
Skills Animal Handling +6, Persuasion +3
Senses Passive Perception 14
Languages Common, Ignan, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs


Geoffrey Stansfield, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Geoffrey is combative with any and all who dare try his patience in the slightest.

History: Born in the north to a Brewer, Geoffrey learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor.

Ideals: Justice, Logical. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Brewer

Voice: Slow speaker

Attributes [hide]

Geoffrey Stansfield, Male Human Monk 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 65 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)15 (+2) 15 (+2)12 (+1)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 11000 sp. Jet (160 gp). Sardonyx (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Kitchur, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black costume with the symbols of strength on his torso. His moppish black hair is in a traditional bowl cut. His eyes are green and beady.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He would rather hide behind his crafts than deal with other people.

History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult; and to share knowledge with the world

Ideals: Philantrophist, Artistic. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Seamstress

Voice: Low rumbling, strings words together

Attributes [hide]

Thomas Kitchur, Male Human Warrior 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 7 (-2)11 (+0) 16 (+3)10 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Large well-done wool tapestry (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp).


Social Check DCs

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