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Advanced [show]


Don Westcott, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern man is wearing colorful clothing, dressed as a Knight. He wears his hair in dreadlocks. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to work out more often

Ideals: Athletic, Philantrophist, Artistic. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Knight

Voice: Speaks with squeezed throat

Attributes [hide]

Don Westcott, Male Human Adept 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)9 (-1) 17 (+3)15 (+2)
Skills Deception +5, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 1000 sp.


Social Check DCs


Charles Fulton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tight fitting white shirt and pants. With bright red hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Logical. Flaws: Selfish, Impulsive. Bonds: Poor, Attractive. Occupation: Architect

Voice: Low range voice

Attributes [hide]

Charles Fulton, Male Human Monk 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)13 (+1) 12 (+1)16 (+3)
Skills Athletics +2, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +4

Possessions: 800 gp. Fire opal (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Gentry, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and carries warhammers. He has a small bristly mustache and wavy blonde hair. He wears a mask on his face.

Personality: Tim wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is a ruthless business man, a trait he acquired from his mother.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Tim was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Mayor. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Mayor

Voice: Booming voice

Attributes [hide]

Tim Gentry, Male Human Warlock 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 14000 cp.


Social Check DCs


Kyle Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He carries with him a set of monstrous two handed axes on his belt, each one with a sapphire on the hilt. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Persistence. Flaws: Insane. Bonds: Immigrant, Rich. Occupation: Apothecary

Voice: Creaky witch voice

Attributes [hide]

Kyle Van Es, Male Human Druid 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)14 (+2) 16 (+3)17 (+3)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 500 gp.


Social Check DCs


Diggory Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a robe, a symbol of death around his neck, and a falchion on his belt. His skin is also unnaturally pale. He keeps his long red hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with his god.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Religious. Occupation: Ploughman

Voice: Mumbles to self between sentences

Attributes [hide]

Diggory Wordsworth, Male Human Wizard 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)10 (+0) 15 (+2)10 (+0)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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