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NPC Generator

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Advanced [show]


Wymar Leighton, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a long auburn beard, and similarly colored long hair. His blue eyes are slightly larger than normal.

Personality: A deeply religious man he believes everything happens for a reason. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered singing. He has been saving his money to try and buy his brother's freedom.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Artistic. Bonds: Attractive, Religious, Family, Poor. Occupation: Sculptor

Voice: Creaky witch voice

Attributes [hide]

Wymar Leighton, Male Human Barbarian 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 17 (+3)8 (-1) 9 (-1)18 (+4)
Skills Performance +6, Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 500 gp. Solid gold idol (400 gp).


Social Check DCs


Gomory Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized brown coat, and sports empty pouches on his belt. He has moderate length golden hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to loving parents in a slum to the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Passionate. Bonds: Attractive, Adventurer, Poor. Occupation: Dyer

Voice: Breathy voice

Attributes [hide]

Gomory Thorpe, Male Human Expert 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Drogo Breeden, Male Human [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a clover on it. His golden hair is heavily combed to the right. His eyes are blue and beady.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Impeccable. Flaws: Ugly, Disease, Insomniac. Bonds: Immigrant. Occupation: Server

Voice: French accent

Attributes [hide]

Drogo Breeden, Male Human Expert 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 6 (-2)10 (+0) 17 (+3)10 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Ralf Anderton, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears silk and lounges about seductively. He wears a small hat to cover his moderate length red hair. His eyes, though not visible through his cowl, are amber.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born several months after his mother was called into army service. He was taken from his home at a very young age. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to goblins.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Passionate. Flaws: Impulsive. Bonds: Attractive, Military, Slave. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Ralf Anderton, Male Human Warrior 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Intimidation +6, Nature +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Hampton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has shaved his head bald. His fierce green eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Gifted from a young age, Charles studied abroad. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying brother.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic, Joker, Gifted. Bonds: Attractive, Rich. Occupation: Armorer

Voice: Thin and wheezing

Attributes [hide]

Charles Hampton, Male Human Rogue 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)15 (+2) 13 (+1)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs

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