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NPC Generator

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Advanced [show]


Bertram Kitchur, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Soapmaker does, he is not a threatening figure. He has done his best to style his blonde hair to look like a famous performer. His amber eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his mother's forge. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Job, Adventurer. Occupation: Soapmaker

Voice: Soothing and warm

Attributes [hide]

Bertram Kitchur, Male Human Adept 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 49 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)6 (-2) 14 (+2)13 (+1)
Skills Athletics +7, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: Just what you see.


Social Check DCs


Raymond Burton, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His golden hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He exudes charisma. He is a tour de force of persuasion. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Raymond and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Flaws: Insomniac, Fearful, Disease, Antagonistic. Bonds: Attractive. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

Raymond Burton, Male Human Aristocrat 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 12 (+1)11 (+0)
Skills Arcana +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Geoffrey Hayes, Male Human [Permalink]

Personal [hide]

Description: He wears violet trousers with grey and tan striped suspenders. He wears various colorful collared shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. His moppish white hair is in a traditional bowl cut. He has several tiny jet earrings on each ear.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Geoffrey is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a wizard, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He struck the Interpreter job and began his own company from there.

Motivation: Sabotage a competitor; and he has money and likes to spend it

Ideals: Gifted. Bonds: Rich, Job, Family, Mentor. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

Geoffrey Hayes, Male Human Commoner 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 8 (-1)13 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 50 pp.


Social Check DCs


Ralf Ainsley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears blue leather gloves, a blue jacket, and tight pants. His hair, while still mostly black, has prominent grey streaks. He has a tattooed face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Ralf is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He left for the north, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and wants to raise his children well

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Rich, Immigrant. Occupation: Layabout

Voice: Speaks with lips pursed

Attributes [hide]

Ralf Ainsley, Male Human Expert 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)17 (+3) 16 (+3)13 (+1)
Skills Arcana +5, Medicine +5
Senses Passive Perception 13
Languages Common, Infernal, Goblin, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Trym Quinton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Architect uniform. His tied-back hair is brown. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Ideals: Optimist. Bonds: Job, Attractive, Rich, Military. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Trym Quinton, Male Human Commoner 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)17 (+3) 13 (+1)14 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Auran, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1400 sp.


Social Check DCs

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