Chad Everly, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep white leather and dull green iron scale mail. He has brown hair. His green eyes are slightly larger than normal.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He works hard and plays hard.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Gardener father left him crippled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Human compassion; and to protect his home
Flaws: Shy, Hedonist, Disease, Racist. Bonds: Guardian. Occupation: Spy
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Chain shirt. 1 Half-Plate. 1 Breastplate.
Charles Elton, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He carries a battered shield and tarnished greatsword as well. His golden hair, when down, is lengthy. His eyes are a pleasant violet.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He would like to get married and retire; and he's in love
Ideals: Fighting, Disciplined. Bonds: Attractive, Has a crush, Adventurer. Occupation: Adventurer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 25 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 6 (-2) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Elven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 800 gp.
Arnold Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He is physically well-built. His hair is brown and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Cocky and sure of himself, he believes he is the best Beggar born in the past three hundred years. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Arnold was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Beggar for hire.
Motivation: Wants to open a new tavern; and balancing his hectic life and new beggar responsibilities is difficult
Ideals: Optimist. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Beggar
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 600 gp. Jade (110 gp).
Gomory Spaulding, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in a clean blue cloak covering his clean studded leather, and sports empty pouches on his belt. His red hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a great chef.
History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Regain custody of his daughter; and an old rival family wants him found
Ideals: Gifted. Flaws: Racist, Ugly, Antagonistic. Bonds: Family. Occupation: Armorer
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 500 sp. Peridot (30 gp).
Conrad Shipley, Male Human [Permalink]
Personal [hide]
Description: 5'3" and muscular, this western man is wearing colorful clothing, dressed as a Guard. His hair is long and chestnut with streaks of red, and is pulled back with small violet clips. His beard is red, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A need for knowledge about a nearby landmark; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic, Joker. Bonds: Slave, Military, Rich, Adventurer. Occupation: Guard
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Zircon (70 gp). Fire opal (1000 gp). Deep green spinel (40 gp). Chrysoprase (70 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
