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Advanced [show]


Chad Reid, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. He keeps his silver hair in a flapper bob. His eyes are blue.

Personality: Stoic and calm, he prefers to meditate than take action. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Servant arts, while his father instructed him in etiquette, music and courtly manner. He has had some formal music training, and achieved minor success. He hasn't been sleeping well lately.

Motivation: Money/treasure.

Ideals: Disciplined, Artistic. Flaws: Impulsive, Insomniac. Bonds: Rich. Occupation: Servant

Voice: Stutters

Attributes [hide]

Chad Reid, Male Human Barbarian 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)16 (+3) 16 (+3)13 (+1)
Skills Intimidation +3, Religion +5
Senses Passive Perception 13
Languages Common, Abyssal, Draconic, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Chalcedony (40 gp). Tiger eye turquoise (9 gp). Sard (40 gp). Malachite (9 gp). 1 Minor magic item.


Social Check DCs


Clerebold Marley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears bulky black painted plate armor. His blonde hair is styled in orderly dreadlocks. His green eyes have a joyful gleam in them most of the time.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also is a firm believer in the manly ideal.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He has drifted from career to career and currently works as a Map Maker.

Motivation: Sabotage a competitor; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Impulsive, Mundane. Bonds: Job, Religious. Occupation: Map Maker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Clerebold Marley, Male Human Cleric 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)13 (+1) 7 (-2)9 (-1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Trey Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat, and carries bows. His long golden hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He has a minor phobia of water and hates getting wet.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by drow. Trey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Someone believes him a fraud; and a deep hatred of drow

Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Enemies, Religious. Occupation: Blacksmith

Voice: Boston accent

Attributes [hide]

Trey Willoughby, Male Human Adept 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)17 (+3) 12 (+1)13 (+1)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Draconic, Terran, Orc
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 200 gp.


Social Check DCs


Alexandre Spalding, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. He keeps his red hair in a flapper bob. His green eyes are slightly larger than normal.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Alexandre was raised in a hard working conservative environment. He worked as a nervous Guard and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by illithids. Alexandre was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Gifted. Bonds: Attractive, Job, Enemies, Has a crush. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Alexandre Spalding, Male Human Wizard 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 9 (-1)17 (+3)
Skills Arcana +4, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 700 gp. 1 Masterwork Musical instrument. 1 Silk rope.


Social Check DCs


Randal Van Es, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a violet vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has done his best to style his brown hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is overprotective of those who hire his services. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: He has money and likes to spend it; and to protect his home

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Guardian, Rich. Occupation: Layabout

Voice: Rhymes sentences (sorry)

Attributes [hide]

Randal Van Es, Male Human Wizard 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)16 (+3) 12 (+1)13 (+1)
Skills Deception +3, Nature +5
Senses Passive Perception 11
Languages Common, Sylvan, Aquan, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. 1 Half-Plate. 1 Buckler. 1 Chain shirt.


Social Check DCs

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