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NPC Generator

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Advanced [show]


Simon Badger, Male Human [Permalink]

Personal [hide]

Description: He wears a red coat over a green low-cut shirt, and a top hat upon his head. He is portly but not overly obese. His silver hair is slicked back into a classic pompadour. His eyes are amber and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a Farmer, his father struggled to pay the bills. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Greedy, Depressed. Bonds: Poor. Occupation: Animal Trainer

Voice: Sighs a lot, exhausted

Attributes [hide]

Simon Badger, Male Human Aristocrat 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)17 (+3) 9 (-1)16 (+3)
Skills Medicine +1, Religion +5
Senses Passive Perception 9
Languages Common, Draconic, Abyssal, Orc
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp.


Social Check DCs


John Gladstone, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an entirely white suit with brown socks and a vest with buckled shoes, he is not a threatening figure. His moppish white hair is in a traditional bowl cut. His amber eyes are slightly larger than normal.

Personality: Calm and collected, he is a well trained Bather. He does not believe in violence as a means to an end. He is a dedicated Bather but believes his peers are too gung-ho.

History: Born in the north to a Bather, John learned a great deal about his mother's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Pacifist, Justice. Bonds: Job, Mentor, Family. Occupation: Bather

Voice: Sounds elderly

Attributes [hide]

John Gladstone, Male Human Expert 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Henry Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears grey leather gloves, a grey jacket, and tight pants. His auburn hair is unkempt and raggedy. His ears are large.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Gifted from a young age, Henry studied abroad. His martial abilities were realized during a raid on his village. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Baker and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Baker

Voice: Middle-eastern accent

Attributes [hide]

Henry Roscoe, Male Human Wizard 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)14 (+2) 11 (+0)8 (-1)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 100 gp.


Social Check DCs


Norman Kendal, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his golden hair up in a very large beehive style do. His brown eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world.

Ideals: Fighting, Athletic, Optimist, Logical. Bonds: Nature, Job. Occupation: Blacksmith

Voice: Pirate accent

Attributes [hide]

Norman Kendal, Male Human Barbarian 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)7 (-2) 15 (+2)15 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Bertram Blakeley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He has a long blonde beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Nature, Rich. Occupation: Apothecary

Voice: Russian accent

Attributes [hide]

Bertram Blakeley, Male Human Commoner 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)6 (-2) 14 (+2)16 (+3)
Skills Athletics +4, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +6

Possessions: Golden circlet with four aquamarines (1000 gp). Carved bone or ivory statuette (40 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp).


Social Check DCs

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