Alex Stapleton, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'6" and is wearing colorful clothing, dressed as a Knight. His left hand appears badly burned and disfigured. His moppish auburn hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Gifted from a young age, Alex studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often; and retire the richest man in the west
Ideals: Gifted, Entrepeneur, Athletic. Flaws: Antagonistic, Insane. Occupation: Knight
Voice: High pitched, excited
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 15 (+2) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Solid gold idol (600 gp).
Hunter Presley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'4", this man wears a brown costume with the symbols of magic on his torso. He keeps his long chestnut hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to loving parents in a slum to the west. Hunter was born on a far western mountains where he grew up under the tutelage of his father, an expert Sailor. He left for the west, certain he would find work there.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to get a good night's sleep
Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Poor, Immigrant. Occupation: Sailor
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 7 (-2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Drogo Breeden, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is generally well dressed albeit a few years behind the times. His black hair and beard is wavy and long. His blue unseeing eyes seem to look past you.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a font of random trivia from the lore and stories he has discovered
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels kind of lost in life.
Ideals: Logical, Fighting. Flaws: Disease, Depressed. Bonds: Attractive. Occupation: Bowyer
Voice: Posh accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Good lock. 1 Masterwork Artisan’s tools. 1 Masterwork Musical instrument.
Theobald Wheatley, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a brown collared shirt and white pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His auburn hair is lengthy and is close to two feet long. He wears an eyepatch.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Assassin, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well.
Flaws: Ugly, Shy. Bonds: Has a crush, Immigrant, Family. Occupation: Doctor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 6 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 14 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee -1 / 2d6-4, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 6000 sp. Alexandrite (700 gp).
Peter Carlton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Peter never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Optimist, Gifted. Bonds: Attractive, Job, In love. Occupation: Miner
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp. Obsidian (15 gp). Blue quartz (15 gp). Hematite (15 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!