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NPC Generator

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Advanced [show]


Trym Tatum, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has red hair. His eyes are brown and beady.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great joy in being the best Adventurer in town.

History: He was born several months after his mother was called into army service. His childhood dream was to be a Mayor, but he was a colossal failure. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and to be a mayor again

Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Job, Military. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Trym Tatum, Male Human Aristocrat 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)13 (+1) 11 (+0)15 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 24000 cp. 1 Breastplate.


Social Check DCs


Ernest Southey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing the road beaten gear of a warrior. His brown hair is knotted and matted. His eyes are likewise amber.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born a particularly ugly child, much to the horror of his parents. One day when Ernest was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Ernest was heart-stricken from the event, and his father started working long hours to provde for them. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: Further expansion of business; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Job, Family. Occupation: Shipwright

Voice: Smooth and feminine

Attributes [hide]

Ernest Southey, Male Human Barbarian 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Perception +2, Stealth +5
Senses Passive Perception 15
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Sardonyx (60 gp). Blue quartz (14 gp). Rhodochrosite (14 gp).


Social Check DCs


Adelard Peyton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses like a well dressed Actor does. His golden hair is heavily combed to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is happy with his job as a Actor. He turns his eye from what people do, preferring to live and let live. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a island tribe. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 2 years.

Motivation: To be a Sailor again; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Attractive, Nature. Occupation: Actor

Voice: Speaks like tongue is numb

Attributes [hide]

Adelard Peyton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)17 (+3) 13 (+1)17 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Giant, Gnome, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Bertram Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His silver hair is styled in orderly dreadlocks. His ears are large.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Like his mother and his sister before him, after school he went straight into learning to become a Armorer. He has achieved small success as a Armorer.

Motivation: To be a Bellfounder again; and further expansion of business

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job. Occupation: Armorer

Voice: Dark and ominous

Attributes [hide]

Bertram Stanley, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 15 (+2)6 (-2) 15 (+2)17 (+3)
Skills Medicine +4, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: Just what you see.


Social Check DCs


Shane Darby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears suspenders and violet workpants. His shirt is pastel, and he wears a heavy violet leather apron most of the time and is in decent physical shape. His hair is always cut to a buzz. His face is scarred and worn.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invites people to come help in his community garden.

History: He was born to loving parents in a slum to the south. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Ugly. Bonds: Guardian, Poor, Adventurer. Occupation: Stylist

Voice: Speaks with lips pursed

Attributes [hide]

Shane Darby, Male Human Rogue 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Abyssal, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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