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NPC Generator

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Advanced [show]


Robert Spalding, Male Human [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with blue pants. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a card on it. His blonde hair is long and unkept. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village he learned the ways of the warrior from his father. His first spouse was a Beggar, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Gifted, Fighting, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Spy

Voice: Dutch accent

Attributes [hide]

Robert Spalding, Male Human Monk 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)15 (+2) 11 (+0)16 (+3)
Skills Athletics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Celestial, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 8000 sp.


Social Check DCs


Charles Emsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a well pressed and immaculate suit (or dress). His chestnut hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. He has been saving his money to try and buy his sister's freedom.

Motivation: Meet up once more with his childhood friend; and to reunite with his absent father

Flaws: Ugly, Secretive. Bonds: Family, Military, Adventurer. Occupation: Masseuse

Voice: American accent

Attributes [hide]

Charles Emsworth, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)13 (+1) 10 (+0)9 (-1)
Skills Athletics +1, Insight +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1400 sp. 4 Thunderstones. 4 Thunderstones. 4 Tanglefoot bags.


Social Check DCs


Ernest Hamilton, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears a green cloak and cross-gartered grey stockings. He sports a flattop hair cut. His eyes, though not visible through his cowl, are blue.

Personality: He is overprotective of those who hire his services. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To clean up the streets; and he desires power and/or immortality

Ideals: Logical. Bonds: Attractive, Guardian, Adventurer, Slave. Occupation: Courier

Voice: Gruff and masculine

Attributes [hide]

Ernest Hamilton, Male Human Monk 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)16 (+3) 7 (-2)14 (+2)
Skills Deception +5, Insight +1
Senses Passive Perception 8
Languages Common, Auran, Terran, Goblin
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Soames, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a red poncho over his likewise colored trousers and shirt. He has wavy silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Apothecary business at a young age. Gilbert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: He seems to be bored by most things; and expand his business

Flaws: Antagonistic, Secretive, Mundane. Bonds: Job, Nature. Occupation: Apothecary

Voice: Dark and ominous

Attributes [hide]

Gilbert Soames, Male Human Barbarian 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 44 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Black pearl (900 gp). Black pearl (900 gp). 1 Minor magic item.


Social Check DCs


Randal Dudley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing a long, pastel, dusty cloak. His whole body is exceptionally muscular. His hair, while still mostly red, has prominent grey streaks. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Randal lived on a farm with his father, near the main road leading to a nearby town. Through the years after Randal was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Randal's father didn't care for him much, and the feeling was mutual. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: To be a Bricklayer again; and regain custody of his son

Flaws: Mundane, Antagonistic. Bonds: Immigrant, Family, Job. Occupation: Banker

Voice: High pitched, excited

Attributes [hide]

Randal Dudley, Male Human Ranger 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)17 (+3) 13 (+1)19 (+4)
Skills Deception +7, Intimidation +7
Senses Passive Perception 11
Languages Common, Druidic, Aquan, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 300 gp. Hematite (15 gp). Citrine (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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