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Advanced [show]


Gerard Gyula, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a white vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a wide-brimmed hat to hide his balding. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Gerard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a minor phobia of water and hates getting wet.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with vampirism at a very young age, Gerard has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Ugly, Fearful, Disease. Bonds: Military. Occupation: Ruler

Voice: Sounds elderly

Attributes [hide]

Gerard Gyula, Male Human Barbarian 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 49 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)16 (+3) 14 (+2)10 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Auran, Gnoll, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Iolite (40 gp). Amethyst (60 gp). Blue quartz (7 gp). Lapis lazuli (7 gp). 1 Minor magic item.


Social Check DCs


Kody Allerton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a very tight haircut. His face is scarred and worn.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born the only child of a wealthy merchant. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Religious. Occupation: Shipwright

Voice: Jittery and nervous

Attributes [hide]

Kody Allerton, Male Human Fighter 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Norman Alton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears silk and lounges about seductively. He wears a deerstalker hat to cover his moderate length black hair. He has gleaming, smiling amber eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to loving parents in a slum to the south. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Artistic. Bonds: Attractive, Poor, Immigrant, Enemies. Occupation: Engraver

Voice: Irish accent

Attributes [hide]

Norman Alton, Male Human Barbarian 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 49 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 6 (-2)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 5000 sp. Tourmaline (80 gp). Tourmaline (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Royston, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He speaks before he thinks and is too direct. He also has developed a complete distrust of the Banker profession.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Job, Nature. Occupation: Servant

Voice: Hissing voice

Attributes [hide]

Conrad Royston, Male Human Cleric 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. Tiger eye turquoise (14 gp). 1 Good lock. 1 Disguise kit.


Social Check DCs


Rolf Allerton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is braided into rings. His green eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Rolf grew up listening to his father's many stories. After coming to the age of reason, Rolf took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Disease, Secretive. Bonds: Rich, Adventurer. Occupation: Animal Trainer

Voice: Raspy

Attributes [hide]

Rolf Allerton, Male Human Bard 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 16 (+3)7 (-2)
Skills Arcana +5, Deception +1
Senses Passive Perception 13
Languages Common, Druidic, Aquan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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