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NPC Generator

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Advanced [show]


Robert Royston, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He is muscular with a powerful set of arms. He wears a wide-brimmed hat to hide his balding. He has gray eyes.

Personality: Eccentric and domineering, Robert will drive conversation. He is able to make almost anything out of random pieces of junk.

History: He was born into a rich family. After coming to the age of reason, Robert took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: He wants to meet his childhood hero.

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Bounty Hunter

Voice: High pitched and raspy

Attributes [hide]

Robert Royston, Male Human Expert 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)12 (+1) 8 (-1)9 (-1)
Skills Deception +1, Insight +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Kody Tinley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His long red hair is drawn into a two foot long braid. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a massive crush on the younger sibling of the Jeweler who has hired him part-time. He also hits on women, regardless of circumstances.

History: He was born in the east. His mother was a mechanic, and taught him how to fix just about anything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Navigator. He hasn't told them the truth, but wants to settle down with them.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Persistence. Flaws: Addict. Bonds: Has a crush, Immigrant, Family. Occupation: Jeweler

Voice: Irish accent

Attributes [hide]

Kody Tinley, Male Human Druid 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 200 gp.


Social Check DCs


Dean Shelley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he very much looks the part of a Mortician. His hair, while still mostly brown, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Confrontational and typically high on some drug or another. He also hits on men, regardless of circumstances.

History: Born to a pair of adventurers, Dean grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and sabotage a competitor

Flaws: Addict. Bonds: Job, Attractive, Has a crush, Adventurer. Occupation: Mortician

Voice: Russian accent

Attributes [hide]

Dean Shelley, Male Human Bard 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 13000 cp. Tourmaline (130 gp).


Social Check DCs


Godfrey Nash, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears dark leathers with embroidery. His white hair is lengthy. His face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Godfrey embodies much of what other species detest in the Humans. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Godfrey grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and to reunite with his old friends

Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer. Occupation: Brewer

Voice: Complex vocabulary, royal

Attributes [hide]

Godfrey Nash, Male Human Cleric 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Deception +3, History +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs


Thomas Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears baggy tan pantaloons and a blue scarf. His silver hair is thinning but still full. His eyes, though not visible through his cowl, are hazel.

Personality: He speaks before he thinks and is too direct. He has a small toy that he constantly fidgets with.

History: He is a Maurezhi in disguise. Like his mother and his sister before him, after school he went straight into learning to become a Architect. He is searching for what he claims is his rightful reward.

Motivation: He'd like to take his coworkers down a peg; and he wants revenge against dire rats

Flaws: Impulsive, Addict. Bonds: Adventurer, Job, Enemies. Occupation: Architect

Voice: Soft and mumbly

Attributes [hide]

Thomas Myerscough, Male Human Cleric 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)9 (-1) 8 (-1)8 (-1)
Skills Medicine +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Hourglass.


Social Check DCs

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