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Advanced [show]


Geoffrey Carlyle, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a violet armored body suit, with a simple black line shooting up and back down. His golden hair is knotted and matted. His green eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Immigrant. Occupation: Unemployed

Voice: Smooth and feminine

Attributes [hide]

Geoffrey Carlyle, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Theobald Berkeley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a long auburn beard, and similarly colored long hair. He has amber eyes and a white hat with a grey feather.

Personality: He speaks before he thinks and is too direct. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Pacifist. Flaws: Impulsive. Bonds: Poor. Occupation: Engraver

Voice: Shortens vowels

Attributes [hide]

Theobald Berkeley, Male Human Druid 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 4 (-3)9 (-1) 13 (+1)11 (+0)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Browning, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a fine chain shirt which he covers with tan colored cloaks and clothing. His long red hair is drawn into a two foot long braid. His skin is flawless and his green eyes scan people very quickly.

Personality: Lance is depressed about a lot of things. He tends to be a nihilist. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Being a Fortune-teller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is terrified, and will act out of fear.

Flaws: Depressed, Fearful. Bonds: Poor, Attractive, Military. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Lance Browning, Male Human Warlock 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)14 (+2) 9 (-1)14 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Terran, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 600 sp.


Social Check DCs


Thomas Brandon, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey cloak and cross-gartered white stockings. His hair is greying and his face has many wrinkles. His brown eyes peer out from beneath his wide-brimmed grey hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a wizard, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with lycanthropy at a very young age, Thomas has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: Money/treasure; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Disease. Bonds: Rich, Mentor, Adventurer. Occupation: Mercenary

Voice: Ums and uhs a lot

Attributes [hide]

Thomas Brandon, Male Human Druid 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)12 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Raymond Graham, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is typically in his Server uniform. He is an epitome of beauty. His brown hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, he has a hard time making friends. He believes the world needs to unite to get rid of goblins once and for all.

History: He got into the Server business at a young age. When Raymond reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He then took over the family business and is one of the better Server for hire.

Motivation: Expand his business; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic. Bonds: Job, Attractive, Enemies, Military. Occupation: Server

Voice: Puts emphasis on the wrong words

Attributes [hide]

Raymond Graham, Male Human Barbarian 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 67 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)12 (+1) 18 (+4)17 (+3)
Skills Investigation +4, Perception +7
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 700 gp. Solid gold idol (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Fire opal pendant on a fine gold chain (1800 gp). 1 Minor magic item.


Social Check DCs

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