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NPC Generator

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Advanced [show]


Roger Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a white shirt with thin black vertical stripes and green pants. His white hair is lengthy. He wears a mask on his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is able to make almost anything out of random pieces of junk.

History: Born in a small village he learned the ways of the warrior from his father. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Human compassion; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted, Fighting. Flaws: Racist. Bonds: Adventurer. Occupation: Sailor

Voice: Old thin voice

Attributes [hide]

Roger Birkenhead, Male Human Monk 9
Medium (5'6") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 73 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)7 (-2) 16 (+3)9 (-1)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 240 pp.


Social Check DCs


Balimaar Garrick, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing the road beaten gear of a warrior. His hair is silver and very short. He has violet eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He got into the Carpenter business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Ideals: Fighting, Impeccable. Bonds: Guardian, Job, Attractive, Adventurer. Occupation: Carpenter

Voice: Scratchy, weak

Attributes [hide]

Balimaar Garrick, Male Human Rogue 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)14 (+2) 17 (+3)4 (-3)
Skills Insight +6, Nature +5
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 900 gp. Sapphire pendant on gold chain (700 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Fawcett, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His tied-back hair is red. His fierce green eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Merchant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants to get laid; and to reunite with his absent father

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Slave, Family, Has a crush. Occupation: Baker

Voice: Dutch accent

Attributes [hide]

Arnold Fawcett, Male Human Rogue 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 50 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 9 (-1)15 (+2)
Skills Investigation +5
Senses Passive Perception 9
Languages Common, Gnoll, Terran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 800 gp. Star rose quartz (40 gp).


Social Check DCs


Peter Norton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses like a well dressed Shepherd does. His hair is always cut to a buzz. He has a tattooed face.

Personality: He is overprotective of those who hire his services. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the north to a Shepherd, Peter learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Shepherd like his father before him.

Motivation: To protect his home.

Flaws: Ugly, Insane. Bonds: Job, Guardian, Adventurer. Occupation: Shepherd

Voice: Laughs frequently while speaking

Attributes [hide]

Peter Norton, Male Human Warlock 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)11 (+0) 17 (+3)14 (+2)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp.


Social Check DCs


John Blankley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. His golden hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was raised in a white middle class family as the only child. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. John's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and to find somewhere to settle down

Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich. Occupation: Seamstress

Voice: Soft and mumbly

Attributes [hide]

John Blankley, Male Human Sorcerer 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)14 (+2) 8 (-1)14 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Sylvan, Druidic
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 600 gp. 1 Magnifying glass. 1 Healer’s kit. 1 Average lock. 1 Spyglass.


Social Check DCs

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