Kassoon
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NPC Generator

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Advanced [show]


Jocelyn Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a slight overbite and is overall scrawny. His silver hair is heavily combed to the left. His brown eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a wizard, Jocelyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his mother's forge. He used his abilities to travel the world and help people.

Motivation: Further expansion of business; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Job, Mentor, Adventurer. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Jocelyn Wakefield, Male Human Expert 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +5, Performance +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Anselm Coombs, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man sports blue clothing, slightly heavier than average wear, and a wedding ring on his right hand. His auburn hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.

History: Sold as a small child to a slaver, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Addict. Bonds: In love, Attractive, Immigrant, Mentor. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Anselm Coombs, Male Human Cleric 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Deception +3, Stealth +1
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 16000 cp. Chrysoprase (20 gp). 1 Minor magic item.


Social Check DCs


Adam Bentham, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time. He carries with him a set of sais, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Adam was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered writing. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their daughter. He worked as a Bather, and he later adopted a second daughter.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Fighting, Opinionated, Artistic. Bonds: Attractive, Family. Occupation: Bather

Voice: Speaks with back of mouth

Attributes [hide]

Adam Bentham, Male Human Wizard 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)10 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Guy Kelsey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His brown hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is an amazing painter.

History: Gifted from a young age, Guy studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Gifted. Flaws: Terse. Bonds: Rich, Family. Occupation: Bricklayer

Voice: Speaks like tongue is numb

Attributes [hide]

Guy Kelsey, Male Human Druid 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 8 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 5 (-3)13 (+1) 12 (+1)12 (+1)
Skills Athletics +4, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: Black pearl (200 gp). Peridot (30 gp). Blue quartz (14 gp). Sardonyx (30 gp). 3 Antitoxin. 3 Holy water. 2 Smokesticks.


Social Check DCs


Arnold Mori, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are amber.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of western immigrants he idolized his father. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and many illithids want him driven away

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Immigrant, Enemies, Military. Occupation: Sage

Voice: Boston accent

Attributes [hide]

Arnold Mori, Male Human Warlock 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 300 gp.


Social Check DCs

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