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Advanced [show]


Geoffrey Ainsley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'0" and is wearing a long, grey cloak. His chestnut hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 7 years.

Motivation: Regain custody of his daughter; and wants to open a new tavern

Ideals: Passionate, Pacifist. Bonds: Attractive, Rich, Job, Family. Occupation: Bellfounder

Voice: Speaks with back of mouth

Attributes [hide]

Geoffrey Ainsley, Male Human Sorcerer 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 6000 sp. Black velvet mask with numerous citrines (180 gp). A roughly beaten golden orb (180 gp). Large well-done wool tapestry (100 gp). A roughly beaten golden orb (180 gp).


Social Check DCs


Chad Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries a battered bastard sword and tarnished hand crossbow as well. His red hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a ruthless business man, a trait he acquired from his mother.

History: Chad lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found.

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Chad Hamilton, Male Human Cleric 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)11 (+0) 10 (+0)9 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gunter Windsor, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a yellow suit, black shirt, and violet tie. His long red hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He can speak with the recently deceased. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a pair of adventurers, Gunter grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Tailor and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Tailor

Voice: growls and snarls, animalistic

Attributes [hide]

Gunter Windsor, Male Human Paladin 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)16 (+3) 15 (+2)15 (+2)
Skills Nature +5, Stealth +2
Senses Passive Perception 12
Languages Common, Terran, Infernal, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Tim Rodney, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy auburn hair. His brown eyes peer out from beneath his Stetson tan hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a font of random trivia from the lore and stories he has discovered

History: Born in the north to a Butcher, Tim learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Job, Poor. Occupation: Butcher

Voice: Dutch accent

Attributes [hide]

Tim Rodney, Male Human Cleric 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)11 (+0) 10 (+0)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 1000 sp.


Social Check DCs


Frederick Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears baggy pastel pantaloons and a tan scarf. He has a moderate pudge and is not very fit. He wears his silver hair down. His thin eyebrows rest above his beady amber eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Frederick has worked very hard to control his curse. He was granted druidic powers by his dying sister.

Motivation: He feels threatened by others; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease, Fearful. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Frederick Yorke, Male Human Monk 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)13 (+1) 9 (-1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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