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Advanced [show]


Thomas Blyth, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a green small hat and green clothes. His whole body is exceptionally muscular. His chestnut hair is cut short. His face is scarred and worn.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Herbalist arts, while his mother instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Philantrophist, Logical. Flaws: Ugly, PTSD. Bonds: Immigrant, Rich. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Thomas Blyth, Male Human Druid 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)9 (-1) 17 (+3)12 (+1)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Patrick Barclay, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His white hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Engraver father left him crippled. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Disease, Mundane. Bonds: Attractive, Family. Occupation: Dyer

Voice: Can't modulate volume

Attributes [hide]

Patrick Barclay, Male Human Cleric 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Athletics +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 200 gp. Lapis lazuli (14 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


John Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is physically well-built. His broad hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Abrasive and pushy, he has a hard time making friends. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: John lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Flaws: Ugly, Antagonistic, Forgetful. Bonds: Family. Occupation: Herbalist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

John Melancon, Male Human Rogue 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 48 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 18 (+4)13 (+1) 11 (+0)9 (-1)
Skills History +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Copeland, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a faded coat and loose pants complete with deerstalker hat. He has a hunchback. His long auburn hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a xeno-phobe, disliking non-Humans.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Human compassion.

Flaws: Ugly, Sensitive, Racist. Bonds: Military, Rich. Occupation: Blacksmith

Voice: Aggressive tone

Attributes [hide]

Hubert Copeland, Male Human Adept 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)14 (+2) 16 (+3)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Draconic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp.


Social Check DCs


Lewis Langdon, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky violet painted plate armor, and sports empty pouches on his belt. His hair is white and curly. He has several tiny topaz earrings on each ear.

Personality: He acts crazy and hedonistic. He is a bit of a xeno-phobe, disliking non-Humans.

History: Gifted from a young age, Lewis studied abroad. He worked as a nervous Seamstress and found it very stressful. He struck the Seamstress job and began his own company from there.

Motivation: Further expansion of business; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Hedonist, Racist. Bonds: Rich, Job. Occupation: Seamstress

Voice: Can't modulate volume

Attributes [hide]

Lewis Langdon, Male Human Bard 9
Medium (5'5") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 41 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 17 (+3)13 (+1)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 16000 sp. Chalcedony (80 gp). Amethyst (40 gp). Brown-green garnet (40 gp). Golden pearl (40 gp). Coral (40 gp). Malachite (12 gp). White pearl (40 gp).


Social Check DCs

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