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Advanced [show]


William Stanton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Servant. He has a moderate pudge and is not very fit. His hair is golden and curly. He tend to wears goggles to shield his eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his mother. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Servant job now, and dutifully fulfills any obligations he has.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and further expansion of business

Ideals: Fighting. Bonds: Job, Attractive, Adventurer, Enemies. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

William Stanton, Male Human Fighter 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)17 (+3) 15 (+2)9 (-1)
Skills Athletics +5, Nature +6
Senses Passive Perception 12
Languages Common, Ignan, Druidic, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6

Possessions: 700 gp.


Social Check DCs


Solomon Fidget, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The war was a terrible time for him, and Solomon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Solomon hails from a village terrorized by gnolls. In his 14th year, his parents were killed by a gnolls raid, leaving Solomon alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their daughter. He worked as a Dilettante, and he later adopted a second daughter.

Motivation: Doesn't want to be a Dilettante and was forced into it by his family.

Flaws: Depressed. Bonds: Attractive, Family, Military, Enemies. Occupation: Dilettante

Voice: French accent

Attributes [hide]

Solomon Fidget, Male Human Rogue 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 7
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 11 (+0)17 (+3) 10 (+0)11 (+0)
Skills Perception +3, Stealth +0
Senses Passive Perception 10
Languages Common, Orc, Gnome, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +0

Possessions: 500 gp. Cloth of gold vestments (50 gp). Silver comb with moonstones (800 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Sheldon, Male Human [Permalink]

Personal [hide]

Description: This man wears a black deerstalker hat and black clothes. He is muscular with a powerful set of arms. With bright golden hair and a scraggly beard. His thin eyebrows rest above his beady green eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy and tries to find solutions quickly.

History: He got into the Painter business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He tends to his Painter job now, and dutifully fulfills any obligations he has.

Motivation: Wants to work out more often; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Athletic. Flaws: Ugly, Mundane, Lazy. Bonds: Job, Immigrant. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Miles Sheldon, Male Human Warlock 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 12 (+1)11 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 gp. Blue quartz (10 gp). Bloodstone (40 gp). Rock crystal (40 gp).


Social Check DCs


Lance Holton, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a grey coat with green slacks. He has a slight overbite and is overall scrawny. His long red hair reaches down to his waist. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Lance hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to loving parents in a slum to the east. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Lance took refuge in the large cave and found the beat up shield and armor he uses now. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the east.

Ideals: Artistic, Entrepeneur. Bonds: Attractive, Poor, Nature. Occupation: Beggar

Voice: Spits words with contempt

Attributes [hide]

Lance Holton, Male Human Barbarian 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 49 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)16 (+3) 12 (+1)10 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Goblin, Dwarven, Druidic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Trey Camden, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a white collared shirt and brown pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has a very tight haircut. He has gray eyes and a white hat with a brown feather.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. While studying, he fell in love. They married and had a daughter. He left for the east, certain he would find work there.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and regain custody of his daughter

Ideals: Gifted. Flaws: Selfish. Bonds: Immigrant, In love, Family. Occupation: Glassblower

Voice: High pitched, excited

Attributes [hide]

Trey Camden, Male Human Ranger 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 7 (-2)16 (+3)
Skills Investigation +4, Perception +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Peridot (20 gp). Malachite (12 gp). Eye agate (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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