Godfrey Hailey, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are likewise green.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his brother's freedom.
Motivation: He has money and likes to spend it.
Ideals: Persistence. Bonds: Rich, Military, Family. Occupation: Performer
Voice: Boston accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Balimaar Blakely, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tight fitting clothing which further accentuates his frame. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He is baby faced.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He plays an instrument quite well.
History: Balimaar was born in the south. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Adventurer for the past few years.
Motivation: He doesn't get along with people that don't share his tastes; and wants to open a new tavern
Ideals: Athletic, Artistic, Persistence, Impeccable. Bonds: Attractive, Job. Occupation: Adventurer
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 38 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Geoffrey Ainsworth, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears silk and lounges about seductively. His auburn hair is knotted and matted. His eyes are blue and catlike.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with a spirit at a very young age, Geoffrey has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Secretive, Disease. Bonds: Attractive, Poor. Occupation: Marshal
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 26000 sp. 1 Minor magic item.
Norman Kelsey, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is typically in his Apothecary uniform. His silver hair is smooth and relatively long. His half smiles and gray eyes are beguiling and draw you in.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He enjoys reading and quiet.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Apothecary arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now owns his own business.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Logical. Flaws: Insomniac. Bonds: Job, Attractive, Rich. Occupation: Apothecary
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Sylvan, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5
Possessions: 30000 cp.
Miles Bradshaw, Male Human [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, and sports empty pouches on his belt. His moppish white hair is in a traditional bowl cut. His eyes are gray and beady.
Personality: He dislikes all the random violence that takes place in the east. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Pacifist, Fighting. Flaws: Ugly, Shy. Bonds: Military. Occupation: Marshal
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
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