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Advanced [show]


Theobald Gentry, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in earthy colors with a violet and grey handkerchief worn on his right side, and is pretty ugly. He has done his best to style his chestnut hair to look like a famous performer. His eyes are amber and catlike.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a font of random trivia from the lore and stories he has discovered

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Mentor, Rich, Has a crush. Occupation: Bather

Voice: Jittery and nervous

Attributes [hide]

Theobald Gentry, Male Human Barbarian 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 48 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 14 (+2)9 (-1)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Kody Rutland, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His tied-back hair is chestnut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Roofer, who enjoyed hunting, Kody was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: He desires power and/or immortality; and expand his business

Ideals: Justice. Bonds: Guardian, Nature, Job, Adventurer. Occupation: Barkeep

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kody Rutland, Male Human Rogue 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 8 (-1)12 (+1)
Skills Insight +2, Performance +4
Senses Passive Perception 9
Languages Common, Giant, Auran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 60000 cp. Red spinel (150 gp). 1 Full Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Anselm Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears black painted combat armor at almost all times. His golden hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He loves telling others what to do and how they should feel about things. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered writing. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Opinionated, Artistic. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Laughs frequently while speaking

Attributes [hide]

Anselm Tatum, Male Human Sorcerer 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 16 (+3)14 (+2) 14 (+2)10 (+0)
Skills Athletics +3, Stealth -1
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 100 gp. 1 Darkwood Shield. 1 Masterwork Heavy wooden shield. 1 Banded mail.


Social Check DCs


Arnold Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears baggy brown pantaloons and a black scarf. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Energy wise he seems alert and responsive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now owns his own business.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Gifted, Professionalism, Impeccable. Flaws: Ugly. Bonds: Job. Occupation: Gardener

Voice: Hard of hearing, loud

Attributes [hide]

Arnold Winterbourne, Male Human Warlock 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)15 (+2) 11 (+0)14 (+2)
Skills Deception +5, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 300 gp. Golden yellow topaz (1000 gp). Moonstone (30 gp). Rock crystal (30 gp). Rose (30 gp). 1 Minor magic item.


Social Check DCs


Guy Beitz, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean green cloak covering his clean studded leather. He wears a feathered hat to hide his balding. His eyes are gray and catlike.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a ruthless business man, a trait he acquired from his father.

History: Born in a small village he learned the ways of the warrior from his father. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Entrepeneur, Fighting, Artistic. Flaws: Antagonistic. Bonds: Job. Occupation: Courier

Voice: Rolls R's

Attributes [hide]

Guy Beitz, Male Human Commoner 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs

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