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NPC Generator

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Advanced [show]


Anthony Nibley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears professional attire. With bright golden hair and a scraggly beard. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His martial abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Joker, Extrovert, Gifted. Bonds: Attractive, Rich. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Anthony Nibley, Male Human Expert 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)10 (+0) 11 (+0)15 (+2)
Skills History +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 15000 cp. Golden yellow topaz (300 gp). Star rose quartz (50 gp). Sard (50 gp). Deep blue spinel (300 gp).


Social Check DCs


Guy Dalton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a grey shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His red hair is lengthy. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud

Ideals: Disciplined, Fighting. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Mason

Voice: Thin and wheezing

Attributes [hide]

Guy Dalton, Male Human Commoner 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)15 (+2) 12 (+1)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp. Zircon (20 gp). Golden pearl (90 gp). Sardonyx (20 gp).


Social Check DCs


Charles Shipley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He sports a long brown beard, and similarly colored long hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Attractive, In love. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Charles Shipley, Male Human Warrior 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 14 (+2)8 (-1)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp. A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Solid gold idol (800 gp). A delicate silver chain set with a tourmaline (90 gp).


Social Check DCs


Bertram Clinton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His head has been shaved. His hazel eyes dart from person to person to random spaces in the air.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Bertram studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Joker, Gifted, Impeccable. Flaws: Ugly, Antagonistic. Occupation: Apothecary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bertram Clinton, Male Human Aristocrat 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)16 (+3) 12 (+1)16 (+3)
Skills Acrobatics +3, Investigation +6
Senses Passive Perception 11
Languages Common, Ignan, Halfling, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +6

Possessions: 900 gp. Malachite (13 gp). Black pearl (1500 gp).


Social Check DCs


Cory Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in a clean blue cloak covering his clean studded leather. He has wavy chestnut hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Cory wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is a Slaad in disguise. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his old friends.

Ideals: Athletic, Disciplined, Persistence. Flaws: Fearful. Bonds: Adventurer. Occupation: Herbalist

Voice: Slow speaker

Attributes [hide]

Cory Ramsey, Male Human Sorcerer 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)11 (+0) 18 (+4)12 (+1)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 8000 cp.


Social Check DCs

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