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NPC Generator

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Advanced [show]


Miles Tickle, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is cut short with large spiked bangs in the front. His gray eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Miles hails from a village terrorized by illithids. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He would like to get married and retire; and he wants revenge against illithids

Ideals: Fighting, Gifted. Bonds: Immigrant, Has a crush, Enemies. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Miles Tickle, Male Human Monk 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)17 (+3) 15 (+2)15 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Infernal, Celestial, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 6000 sp.


Social Check DCs


William York, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He sports a long blonde beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He has a massive crush on the younger sibling of the Detective who has hired him part-time. William is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in the north to a Detective, William learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.

Motivation: Wants to open a new tavern; and money/treasure

Flaws: Ugly. Bonds: Rich, Has a crush, Family, Job. Occupation: Detective

Voice: Posh accent

Attributes [hide]

William York, Male Human Druid 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Investigation +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 10000 cp. Brass mug with jade inlays (600 gp).


Social Check DCs


Richard Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses like a well dressed Guard does. He wears his hair in dreadlocks. His blue eyes are slightly larger than normal.

Personality: Richard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Richard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: When he was but 3 years old his parents immigrated from the north. A gifted student he started as a Soapmaker, but he got bored and became a Guard. He inherited the family business which he has now maintained for 2 years.

Motivation: Find a way to reverse the transformation of his brother; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Bonds: Job, Family, Immigrant. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Richard Gracey, Male Human Sorcerer 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)17 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: Just what you see.


Social Check DCs


Drogo Darlington, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. His hair is cut close to his head. His eyes are green and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Farmer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted from career to career and currently works as a Carpenter.

Motivation: To unite with his sister; and wants to raise his children well

Flaws: Impulsive. Bonds: Attractive, Job, Immigrant, Family. Occupation: Carpenter

Voice: Booming voice

Attributes [hide]

Drogo Darlington, Male Human Aristocrat 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)13 (+1) 15 (+2)16 (+3)
Skills Athletics +6, Nature +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +4

Possessions: 1500 gp.


Social Check DCs


Thomas Trollope, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears an entirely green suit with white socks and a vest with buckled shoes. His hair is greying and his face has many wrinkles. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to fit into much smaller and tighter spaces than normal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Marshal mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Disciplined, Gifted. Flaws: Addict, Disease, Insomniac. Occupation: Scribe

Voice: Strong lisp

Attributes [hide]

Thomas Trollope, Male Human Warrior 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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