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NPC Generator

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Advanced [show]


Bertram Royston, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears skinny pants and wears a white and violet robe with the hood down. He wears a colorful flower in his red hair. He has a dull look in his green eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has all his life been fascinated with painting.

History: His father raised him in a mountain cabin. He was taken from his home at a very young age. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist, Artistic. Bonds: Attractive, Nature, Slave. Occupation: Dilettante

Voice: Australian accent

Attributes [hide]

Bertram Royston, Male Human Druid 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)8 (-1) 10 (+0)9 (-1)
Skills Medicine +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 5000 sp. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Jocelyn Marlee, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He is business-like. He takes instructions and follows them to the letter. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and wants to raise his children well

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Religious, Adventurer, Family. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Jocelyn Marlee, Male Human Aristocrat 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)14 (+2) 13 (+1)11 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common, Ignan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Robert Moreno, Male Human [Permalink]

Personal [hide]

Description: This eastern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. He has white hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a ruthless business man, a trait he acquired from his mother.

History: When he was but 5 years old his parents immigrated from the east. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Entrepeneur. Bonds: Poor, Immigrant, Attractive. Occupation: Fisher

Voice: Slurs words

Attributes [hide]

Robert Moreno, Male Human Wizard 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)14 (+2) 17 (+3)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Guy Shelly, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With a patchy brown beard and wild brown hair. His eyes are hazel.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Guy is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Justice. Flaws: Racist. Bonds: Rich, Adventurer, In love. Occupation: Herbalist

Voice: Squeaky

Attributes [hide]

Guy Shelly, Male Human Wizard 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)8 (-1) 14 (+2)10 (+0)
Skills Arcana +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Darby, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears bulky tan painted plate armor. His chestnut hair is styled in orderly dreadlocks. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Artistic. Bonds: Adventurer, Immigrant. Occupation: Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

William Darby, Male Human Warrior 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Athletics +5, Insight +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4

Possessions: 30000 cp.


Social Check DCs

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