Tim Prescott, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. His hair, while still mostly black, has prominent grey streaks. He is baby faced.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a font of random trivia from the lore and stories he has discovered
History: Tim was born with his father's beautiful face. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has since lost track of the people in his past.
Motivation: To unite with his brother; and regain custody of his son
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Sage
Voice: French accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. Jet (150 gp). Banded agate (11 gp). Hematite (11 gp).
Norman Graham, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame, and he perpetually has his club ready. His red hair is knotted and matted. His skin is flawless and his violet eyes scan people very quickly.
Personality: A deeply religious man he believes everything happens for a reason. He is a font of random trivia from the lore and stories he has discovered
History: He was born on a small isolated farm. His martial abilities were realized during a raid on his village. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical, Gifted. Bonds: Attractive, Religious, Nature. Occupation: Adventurer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 18 (+4) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Sylvan, Orc, Undercommon, Terran
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 100 gp. Sard (80 gp). Black star sapphire (600 gp). Moss agate (15 gp). 1 Minor magic item.
Shane Heiser, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light yellow in addition to tight pants. His silver hair is unkempt and raggedy. His face is scarred and worn.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with his god.
History: Born in a small village he learned the ways of the warrior from his father. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and wants to have a good time and be beloved
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Poor, Religious, Nature. Occupation: Miner
Voice: Whispers
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 11000 cp. 1 Darkwood Shield. 1 Half-Plate.
Adelard Gladstone, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. He has a very tight haircut. He wears large thick round spectacles.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He inherited the family business which he has now maintained for 15 years.
Motivation: He is terrified, and will act out of fear.
Ideals: Philantrophist. Flaws: Fearful, Antagonistic. Bonds: Poor, Job. Occupation: Unemployed
Voice: Irish accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +0
Possessions: 200 gp. 3 Tanglefoot bags. 4 Smokesticks. 1 Alchemist’s fire. 3 Tanglefoot bags.
Miles Compton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears baggy pastel pantaloons and a white scarf. His hair, while still mostly black, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Cocky and sure of himself, he believes he is the best Mason born in the past three hundred years. He works hard and plays hard.
History: He got into the Mason business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hasn't been sleeping well lately.
Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor
Ideals: Athletic. Flaws: Insomniac, Insane, Hedonist. Bonds: Job. Occupation: Mason
Voice: Rolls R's
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 18 (+4) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Dwarven, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Chrysoberyl (80 gp). Moonstone (50 gp). Rose (50 gp). 1 Minor magic item.
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