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NPC Generator

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Advanced [show]


Hugh Hallewell, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He is bald on top and has large golden tufts of hair around his ears. His amber eyes peer out from beneath his top pastel hat.

Personality: He is overprotective of those who hire his services. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: The child of a Weaver, who enjoyed hunting, Hugh was taken on many hunting expeditions. He was taken from his home at a very young age. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and to clean up the streets

Flaws: Ugly. Bonds: Guardian, Immigrant, Nature, Slave. Occupation: Gardener

Voice: Squeaky

Attributes [hide]

Hugh Hallewell, Male Human Cleric 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)15 (+2) 14 (+2)17 (+3)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 11000 cp. 1 Backpack. 1 Good lock. 1 Magnifying glass.


Social Check DCs


Miles Sherwood, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has red hair. He wears a mask on his face.

Personality: Miles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to loving parents in a slum to the south. His parents enrolled him in a Expert school at a young age so that he could practice his martial talents. He has gone from town to town working and never settling down anywhere, but has fallen for a local Apothecary. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Has a crush, Poor, Adventurer. Occupation: Bowyer

Voice: Squeaky

Attributes [hide]

Miles Sherwood, Male Human Expert 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)10 (+0) 9 (-1)13 (+1)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Trym Bentley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and white handkerchief worn on his left side. He is physically well-built. His black hair is long and unkept. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also is a firm believer in the manly ideal.

History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. He has gone from town to town working and never settling down anywhere, but has fallen for a local Interpreter. He hasn't told them the truth, but wants to settle down with them.

Motivation: Find a way to reverse the transformation of his sister; and he's in love

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Job, Has a crush, Family. Occupation: Beggar

Voice: Speaks with lips pursed

Attributes [hide]

Trym Bentley, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)10 (+0) 16 (+3)10 (+0)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp.


Social Check DCs


Gunter Huckabee, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He usually wears his black robe and has his morningstar always slung over his shoulder. He is an epitome of beauty. His hair is cut close to his head. His gray eyes peer out from beneath his wide-brimmed black hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a small toy that he constantly fidgets with.

History: He was raised in a island tribe. A few years later when the east was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: He would like to get married and retire.

Flaws: Shy, Addict. Bonds: Attractive, Nature, Immigrant. Occupation: Bellfounder

Voice: Scottish accent

Attributes [hide]

Gunter Huckabee, Male Human Commoner 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 37 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)11 (+0) 13 (+1)15 (+2)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 80 pp. Golden yellow topaz (600 gp). Jet (80 gp). 1 Half-Plate.


Social Check DCs


Gerard Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a lot of dark rich colors, with gold accents. His white hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He snorts whenever he laughs or is feeling confident. He also has developed a complete distrust of the Map Maker profession.

History: Gerard was born in the east. At a young age he loved to build and create. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Persistence. Bonds: Attractive, Job, Adventurer. Occupation: Crown-heir

Voice: Speaks through clenched teeth

Attributes [hide]

Gerard Ramsay, Male Human Wizard 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 3 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 7 (-2)10 (+0) 12 (+1)12 (+1)
Skills Athletics +1, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 700 gp.


Social Check DCs

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