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NPC Generator

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Advanced [show]


Everard Hale, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He very much looks the part of a Barber. With a patchy black beard and wild black hair. His eyes are brown and beady.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He never wears the same outfit twice, unless he absolutely has to.

History: Sold as a small child to a necromancer, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a Barber soon after.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Barber

Voice: Soothing and warm

Attributes [hide]

Everard Hale, Male Human Aristocrat 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)13 (+1) 13 (+1)17 (+3)
Skills Intimidation +6, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Shane Kendall, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears bulky green painted plate armor. He is tall, broad shouldered and powerfully built. His blonde hair is still thick. His skin is flawless and his green eyes scan people very quickly.

Personality: A skeptical and narcissistic man, Shane's first love is himself. His second love is also himself. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Guard and found it very stressful. He then took over the family business and is one of the better Guard for hire.

Motivation: To be a Gardener again; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Opinionated. Flaws: Disease. Bonds: Attractive, Job. Occupation: Guard

Voice: Sore throat, cough

Attributes [hide]

Shane Kendall, Male Human Wizard 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)15 (+2) 9 (-1)16 (+3)
Skills Athletics +5, Stealth +2
Senses Passive Perception 9
Languages Common, Auran, Goblin
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 29000 sp. Eye agate (7 gp).


Social Check DCs


Everard Myerscough, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, white cloak. He has a blonde handlebar mustache and slicked back blonde hair. His thin eyebrows rest above his beady brown eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Military, Poor, Family. Occupation: Detective

Voice: Switch between two voices

Attributes [hide]

Everard Myerscough, Male Human Ranger 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 9 (-1)17 (+3) 10 (+0)13 (+1)
Skills Acrobatics +0, Animal Handling +2
Senses Passive Perception 10
Languages Common, Infernal, Halfling, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp.


Social Check DCs


Gunter Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He has shaved his head bald. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While studying, he fell in love. They married and had a daughter. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: To be a Locksmith again.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Job, In love. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Gunter Sutherland, Male Human Paladin 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)10 (+0) 9 (-1)11 (+0)
Skills Investigation +3, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. Moss agate (8 gp). Brown-green garnet (50 gp). Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Woods, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears green cloth garments or leather armor. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Bellfounder born in the past three hundred years. Animals are drawn to him, and he is able to talk to them.

History: He was always a brilliant, if unscrupulous mind. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Job. Occupation: Bellfounder

Voice: Whispers

Attributes [hide]

Raymond Woods, Male Human Cleric 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)16 (+3) 9 (-1)14 (+2)
Skills Animal Handling +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Halfling, Orc, Terran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs

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