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Advanced [show]


Kody Reed, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears tattered old clothes. He wears his silver hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to loving parents in a slum to the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.

Motivation: He is wracked by social anxiety; and to unite with his sister

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Poor, Family. Occupation: Stableman

Voice: American accent

Attributes [hide]

Kody Reed, Male Human Ranger 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 8 (-1)12 (+1) 6 (-2)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 3 Tanglefoot bags. 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Shane Hale, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Animal Trainer. His hair is short and brown. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Shane was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He struck the Animal Trainer job and began his own company from there.

Motivation: Further expansion of business; and expand his business

Ideals: Optimist, Philantrophist. Flaws: Racist. Bonds: Job. Occupation: Animal Trainer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shane Hale, Male Human Barbarian 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)12 (+1) 16 (+3)16 (+3)
Skills Athletics +2, Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: A pair of silk slippers encrusted with tiny pearls. (150 gp). Solid gold idol (300 gp). 1 Minor magic item.


Social Check DCs


Charles Alby, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a slight overbite and is overall scrawny. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Charles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Charles was left his mother's suit of armor and trained in its use and care. He has worked as a Tailor like his mother before him.

Motivation: He is unsatisfied with his job.

Ideals: Extrovert, Joker. Bonds: Military, Job. Occupation: Tailor

Voice: Low range voice

Attributes [hide]

Charles Alby, Male Human Fighter 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)11 (+0) 8 (-1)10 (+0)
Skills Athletics +5, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5

Possessions: 600 gp.


Social Check DCs


Alex Gladstone, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His left leg appears badly burned and disfigured. He sports a flattop hair cut. His amber unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has set out to sabotage the competition.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Soapmaker

Voice: Irish accent

Attributes [hide]

Alex Gladstone, Male Human Wizard 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Gomory Graeme, Male Human [Permalink]

Personal [hide]

Description: He has a large violet mantle and cape that has been intricately interwoven into his grey robe. He carries with him a set of halberds on his belt, each one with a opal on the hilt. His tied-back hair is brown. His eyes are a pleasant violet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a pair of adventurers, Gomory grew up listening to his mother's many stories. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting, Gifted. Bonds: Job, Attractive, Adventurer. Occupation: Stylist

Voice: Hollow voice

Attributes [hide]

Gomory Graeme, Male Human Rogue 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)7 (-2) 16 (+3)14 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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