Richard Quinton, Male Human [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes lackadaisically let the world flow into them.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Richard was born in the east. At a young age he loved to build and create. He was an apprentice working in his mother's forge. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Farmer
Voice: Speaks in third person
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 31 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Aquan
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 1 |
Possessions: 2000 gp.
Gerald Walpole, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a long, yellow, dusty cloak. His long brown hair is drawn into a two foot long braid. His eyes are likewise brown.
Personality: He will rave to anyone who will listen. He is a bit of a xeno-phobe, disliking non-Humans.
History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Ruler, but he was a colossal failure. He inherited the family business which he has now maintained for 4 years.
Motivation: His spouse's relatives view him with great suspicion; and wants to open a new tavern
Flaws: Insane, Racist. Bonds: Military, Job, Family. Occupation: Mercenary
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Druidic, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2600 sp.
Theodoric Hamilton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a broad hat to hide his balding. He has several tiny ruby earrings on each ear.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. While studying, he fell in love. They married and had a son. He now mingles about in high society.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants revenge against illithids
Ideals: Artistic. Flaws: Greedy. Bonds: Rich, Enemies, In love. Occupation: Shoemaker
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp.
Arnold Radcliffe, Male Human [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He wears just a brown suit. He sports a long white beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is frequently practicing swordplay.
History: He comes from a rich northern family. Arnold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.
Motivation: He has money and likes to spend it.
Flaws: Insane. Bonds: Attractive, Adventurer, Military, Rich. Occupation: Blacksmith
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 14 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 7 (-2) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 60 pp. Eye agate (10 gp). Jet (100 gp). Banded agate (10 gp). Chalcedony (70 gp).
Rolf Darby, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is thinning but still full. His green eyes peer out from beneath his Stetson green hat.
Personality: He has a massive crush on the younger sibling of the Blacksmith who has hired him part-time. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Servant. He hasn't told them the truth, but wants to settle down with them.
Motivation: To clean up the streets; and marry his brother to traveling adventurers
Ideals: Artistic. Flaws: Disease. Bonds: Has a crush, Family, Mentor, Guardian. Occupation: Blacksmith
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 7 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 9 (-1) | 5 (-3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 700 gp. Smoky quartz (20 gp). Iolite (20 gp). Azurite (16 gp). Zircon (20 gp).
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