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Advanced [show]


Bernard Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. He is physically well-built. His black hair has been sun bleached extensively. His fierce blue eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a desert tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Antagonistic. Bonds: Religious, Nature, Immigrant, Enemies. Occupation: Bellfounder

Voice: Scratchy, weak

Attributes [hide]

Bernard Hadley, Male Human Bard 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 13 (+1)17 (+3)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 800 gp. Star ruby (400 gp). Iolite (20 gp).


Social Check DCs


Raymond Redfield, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin black vertical stripes and red pants. His auburn hair is greasy and uncared for. He has green eyes and a grey hat with a black feather.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He receives visions of the future at random moments

History: He was raised in a plains tribe. His homeland was ravaged by war and he spent much of his life rebuilding it. During his travels, Raymond and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Raymond discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Raymond fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Ugly, PTSD. Bonds: Nature. Occupation: Jeweler

Voice: High pitched, excited

Attributes [hide]

Raymond Redfield, Male Human Druid 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)11 (+0) 12 (+1)14 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 4000 cp. 1 Hourglass. 1 Bullseye lantern.


Social Check DCs


Adelard Garrick, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is dressed in a clean yellow cloak covering his clean studded leather. He wears his golden hair up in a very large beehive style do. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Adelard lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Adelard was left his mother's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: To unite with his brother; and marry his brother to traveling adventurers

Ideals: Passionate, Philantrophist. Bonds: Family, Military. Occupation: Sellsword

Voice: Low range voice

Attributes [hide]

Adelard Garrick, Male Human Barbarian 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 42 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)10 (+0) 15 (+2)16 (+3)
Skills Athletics +2, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 4000 sp. 1 Masterwork studded leather. 1 Full Plate. 1 Darkwood Buckler.


Social Check DCs


Gomory Clapham, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man prefers to wear flannel. His white hair has been sun bleached extensively. He has several tiny ruby earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.

Motivation: He has a rivalry with the Church that dominates his actions; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Selfish, Addict. Bonds: Rich, Religious. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Gomory Clapham, Male Human Wizard 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 19000 cp.


Social Check DCs


Gerard Conway, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a fine chain shirt which he covers with brown colored cloaks and clothing. He is tall, broad shouldered and powerfully built. His red hair is drawn into a tight pony tail with a dagger scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: This man loves writing and to teach people writing more than just about anything. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. His family was turned out during the war. He and his family wandered south to less war torn lands. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Artistic, Optimist. Flaws: PTSD. Bonds: Attractive, Adventurer. Occupation: Sailor

Voice: Uses lots of figures of speech

Attributes [hide]

Gerard Conway, Male Human Barbarian 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)14 (+2) 15 (+2)11 (+0)
Skills Athletics +5, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs

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