Kody Graham, Male Human [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor. He has a golden handlebar mustache and slicked back golden hair. His face is covered beneath a completely black helmet.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He is wracked by social anxiety.
Flaws: Secretive, Fearful. Bonds: Slave, Rich. Occupation: Slave Trader
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Adelard Stapleton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears professional attire. His chestnut hair is braided into rings. His eyes are green.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Flattery will make him almost putty in your hands.
History: Adelard was born with his father's beautiful face. He moved from fad to fad and when he turned 15 he discovered music. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tailor. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's attracted to the PC; and he's in love
Ideals: Artistic. Flaws: Terse, Selfish. Bonds: Attractive, Has a crush. Occupation: Barkeep
Voice: Low range voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 8 (-1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 2200 sp. Tourmaline (90 gp). Black pearl (500 gp). Sardonyx (70 gp).
Peter Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a long auburn beard with little hanging trinkets. His thin eyebrows rest above his beady amber eyes.
Personality: Eccentric and domineering, Peter will drive conversation. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is greedy; and money/treasure
Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Armorer
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 600 gp. 1 Masterwork Uncommon Weapon.
Theodoric Cromwell, Male Human [Permalink]
Personal [hide]
Description: Standing 5'4", this man has a large pastel mantle and cape that has been intricately interwoven into his green robe. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with finding treasure.
History: Theodoric was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Racist. Bonds: Attractive, Adventurer, Poor. Occupation: Sage
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 4000 sp. Black star sapphire (1600 gp). Golden pearl (50 gp). Hematite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Diggory Cornish, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. His skin is fair and his fingers are delicate and long. His brown hair is thinning but still full. His amber eyes dart from person to person.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Diggory was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Fisher job now, and dutifully fulfills any obligations he has.
Motivation: A deep hatred of illithids; and he is wracked by social anxiety
Flaws: Fearful. Bonds: Enemies, Religious, Job, Poor. Occupation: Fisher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 6 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 4 (-3) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp. Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item.
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